WEEK 6 · SUN OCT 18FINAL

Shaded = the better side of each row. Rows with no clear “better” (plays, drives, attempts, penalties, possession) aren’t shaded. Efficiency, What it cost them and Early vs late downs use the nflfastR/rbsdm play filter, so a team’s EPA/play here can differ from its season figure on the team pages; Team stats follows the official box-score conventions instead.

NYJEfficiencyNE

−0.02(61)EPA / play(plays)+0.01(67)
+0.19(35)↳ Passing+0.22(35)
−0.31(26)↳ Rushing−0.22(32)
49%Success rate43%
57%↳ Passing46%
38%↳ Rushing41%
33%1st down rate31%
34%↳ Passing37%
31%↳ Rushing25%
5(8%)Explosive plays(rate)5(7%)
1(3%)↳ Passing(20+ yd completion)2(6%)
4(15%)↳ Rushing(10+ yd run)3(9%)
+1(TO +1, expl 0)Toxic differential(turnovers + explosives)−1(TO −1, expl 0)

NYJTeam statsNE

211st downs22
11↳ Passing 1st downs12
8↳ Rushing 1st downs9
2↳ 1st downs from penalties1
3-10↳ 3rd down efficiency8-15
0-2↳ 4th down efficiency1-2
60Total plays68
324Total yards383
11Total drives11
5.4Yards per play5.6
227Passing235
20/30↳ Comp/Att18/32
6.9↳ Yards per pass7.3
1↳ Interceptions thrown0
3-25↳ Sacks-yards lost0-0
97Rushing148
27↳ Rushing attempts36
3.6↳ Yards per rush4.1
0-3Red zone(made-att)2-4
5-35Penalties5-57
1Turnovers2
0↳ Fumbles lost2
1↳ Interceptions thrown0
0Defensive / special teams TDs0
30:03Possession29:57

Why the play counts differ. Efficiency counts every run and dropback the way nflfastR and rbsdm.com do, including sacks, scrambles, plays wiped out by penalties and 2-point tries, so NYJ has 61 plays there and 60 in the official total above. Rushing attempts count kneel-downs and QB scrambles, while rush plays are the designed runs in that efficiency set, which is why NYJ shows 27 attempts and 26 rush plays.

NYJWhat it cost themNE

−3.6EPA lost to turnovers−7.7
−4.6EPA lost to sacks0.0
−3.5EPA lost to penalties−5.0

A strip-sack counts in both the sack row and the turnover row.

NYJEarly vs late downsNE

+0.20(48)Early downs(1st–2nd) EPA / play−0.06(50)
56%↳ Success rate40%
−0.84(13)Late downs(3rd–4th) EPA / play+0.22(17)
23%↳ Success rate53%

Passing

PlayerC/ATTYDSTDINTSCKRTGEPA/DBCPOESUCC%aDOT
NYJ
Geno Smith20/3025211389.9+0.18+3.558%8.4
NE
Drake Maye18/32235300110.8+0.22−1.946%8.2

Rushing

PlayerCARYDSTDYPCEPA/CARSUCC%
NYJ
Braelon AllenRB177804.6−0.1935%
Isaiah DavisRB71602.3−0.2543%
Geno SmithQB1000.0−3.190%
NE
Corey KinerRB115705.2+0.1564%
Rhamondre StevensonRB143602.6−0.1429%
TreVeyon HendersonRB73104.4−0.9629%
Drake MayeQB32508.3+0.4133%

Receiving

PlayerTGTRECYDSTDTGT%YACEPA/TGTCATCH%aDOTY/TGT
NYJ · 29 team targets
Omar Cooper Jr.WR76103124.1%22+0.8586%12.714.7
Garrett WilsonWR6444020.7%11+0.6567%9.37.3
Mason TaylorTE6433020.7%9+0.1567%10.25.5
Braelon AllenRB222606.9%23+0.73100%1.513.0
Tim PatrickWR3115010.3%0+0.2333%5.35.0
Kenyon SadiqTE3112010.3%7−1.0833%11.34.0
Isaiah DavisRB111003.4%15+0.93100%−5.010.0
Jelani WoodsTE11903.4%10+0.87100%−1.09.0
NE · 30 team targets
DeMario DouglasWR8786126.7%24+0.4488%8.910.8
Hunter HenryTE5448116.7%39+1.0980%2.69.6
Romeo DoubsWR114213.3%0+4.12100%42.042.0
A.J. BrownWR10327033.3%9−0.7430%9.92.7
Kyle WilliamsWR111203.3%0+2.03100%12.012.0
Eli RaridonTE3111010.0%0+0.0133%6.73.7
TreVeyon HendersonRB11903.3%6+0.77100%3.09.0
Efton Chism IIIWR10003.3%0−0.810%5.00.0

Player lines won’t always add up to team totals. TGT% is a share of the team targets above — the throws charged to a receiver — not of the pass attempts in Team stats, so the two counts can differ. Yards gained after a lateral belong to no receiver, and runs by receivers and kneel-downs don’t appear in the rushing table.