WEEK 7 · SUN OCT 25FINAL

Shaded = the better side of each row. Rows with no clear “better” (plays, drives, attempts, penalties, possession) aren’t shaded. Efficiency, What it cost them and Early vs late downs use the nflfastR/rbsdm play filter, so a team’s EPA/play here can differ from its season figure on the team pages; Team stats follows the official box-score conventions instead.

MIAEfficiencyNYJ

+0.28(63)EPA / play(plays)+0.25(58)
+0.64(29)↳ Passing+0.37(38)
−0.02(34)↳ Rushing+0.04(20)
51%Success rate52%
62%↳ Passing53%
41%↳ Rushing50%
38%1st down rate31%
52%↳ Passing34%
26%↳ Rushing25%
6(10%)Explosive plays(rate)8(14%)
2(7%)↳ Passing(20+ yd completion)4(11%)
4(12%)↳ Rushing(10+ yd run)4(20%)
−1(TO +1, expl −2)Toxic differential(turnovers + explosives)+1(TO −1, expl +2)

MIATeam statsNYJ

241st downs19
10↳ Passing 1st downs10
12↳ Rushing 1st downs6
2↳ 1st downs from penalties3
5-12↳ 3rd down efficiency7-13
3-3↳ 4th down efficiency2-2
64Total plays53
360Total yards377
9Total drives9
5.6Yards per play7.1
204Passing269
14/21↳ Comp/Att23/30
8.9↳ Yards per pass8.4
0↳ Interceptions thrown1
2-4↳ Sacks-yards lost2-18
156Rushing108
41↳ Rushing attempts21
3.8↳ Yards per rush5.1
3-3Red zone(made-att)3-4
5-26Penalties6-36
0Turnovers1
0↳ Fumbles lost0
0↳ Interceptions thrown1
0Defensive / special teams TDs0
34:36Possession25:24

Why the play counts differ. Efficiency counts every run and dropback the way nflfastR and rbsdm.com do, including sacks, scrambles, plays wiped out by penalties and 2-point tries, so MIA has 63 plays there and 64 in the official total above. Rushing attempts count kneel-downs and QB scrambles, while rush plays are the designed runs in that efficiency set, which is why MIA shows 41 attempts and 34 rush plays.

MIAWhat it cost themNYJ

0.0EPA lost to turnovers−4.9
−3.1EPA lost to sacks−3.7
−3.3EPA lost to penalties−8.3

A strip-sack counts in both the sack row and the turnover row.

MIAEarly vs late downsNYJ

+0.21(48)Early downs(1st–2nd) EPA / play−0.03(40)
48%↳ Success rate50%
+0.53(15)Late downs(3rd–4th) EPA / play+0.99(15)
60%↳ Success rate60%

Passing

PlayerC/ATTYDSTDINTSCKRTGEPA/DBCPOESUCC%aDOT
MIA
Malik Willis14/21208202130.7+0.65−4.561%5.0
NYJ
Geno Smith23/30287312125.3+0.35+11.252%4.8

Rushing

PlayerCARYDSTDYPCEPA/CARSUCC%
MIA
Ollie Gordon IIRB2510314.10.0044%
Malik WillisQB63916.5+1.38100%
Jaylen WrightRB6801.3−0.4617%
NYJ
Braelon AllenRB1710406.1+0.1253%
Isaiah DavisRB1505.0+0.40100%
Geno SmithQB1101.0+0.36100%
Andrew BeckRB1−10−1.0−0.550%

Receiving

PlayerTGTRECYDSTDTGT%YACEPA/TGTCATCH%aDOTY/TGT
MIA · 21 team targets
Greg DulcichTE5586023.8%51+1.76100%7.017.2
Caleb DouglasWR3270214.3%59+2.4767%7.723.3
Malik WashingtonWR3327014.3%13+0.63100%4.79.0
Chris BellWR4325019.0%12+0.0975%4.56.3
Ollie Gordon IIRB310014.3%2−0.6533%−3.30.0
Jaylen WrightRB10004.8%0−0.690%1.00.0
Kevin Coleman Jr.WR10004.8%0−0.860%10.00.0
Seydou TraoreTE10004.8%0−0.500%15.00.0
NYJ · 29 team targets
Omar Cooper Jr.WR55115117.2%64+1.84100%10.223.0
Mason TaylorTE6562220.7%7+0.8583%10.210.3
Isaiah DavisRB3349010.3%59+1.41100%−3.316.3
Braelon AllenRB7630024.1%19−0.1786%1.64.3
Garrett WilsonWR3226010.3%4+0.1267%8.38.7
Kenyon SadiqTE11603.4%9+0.60100%−3.06.0
Adonai MitchellWR300010.3%0−0.770%5.00.0
Jelani WoodsTE11−103.4%0−0.77100%−1.0−1.0

Player lines won’t always add up to team totals. TGT% is a share of the team targets above — the throws charged to a receiver — not of the pass attempts in Team stats, so the two counts can differ. Yards gained after a lateral belong to no receiver, and runs by receivers and kneel-downs don’t appear in the rushing table.