Baltimore Ravens at Buffalo Bills

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BALRavens4-3 · away
ATWeek 8Sun Nov 1 · 1:00 PM ET
BUFBills5-1 · home
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BAL OFFENSEwhat it does

The red marker slides toward the unit with the better league rank. The farther from the middle, the bigger the rank gap.

BUF DEFENSEwhat it allows
Overall
+0.071
8th
EPA / play
BAL offense by 24 places · clear edge
+0.148
32ndallowed
46.2%
10th
Success rate
BAL offense by 20 places · clear edge
48.7%
30thallowed
Passing
+0.182
8th
Pass EPA / play
BAL offense by 21 places · clear edge
+0.264
29thallowed
50.6%
7th
Pass success rate
BAL offense by 24 places · clear edge
52.4%
31stallowed
7.5%
14th
Explosive pass rate
BAL offense by 14 places · clear edge
9.1%
28thallowed
8.2%
26th
Sack rate
Weakness on weakness · 1 place apart
4.3%
27thmade
Rushing
−0.074
11th
Rush EPA / play
BAL offense by 12 places
−0.076
23rdallowed
40.4%
15th
Run success rate
BAL offense by 6 places
41.6%
21stallowed
15.0%
4th
Explosive run rate
BAL offense by 17 places · clear edge
12.1%
21stallowed
20.9%
23rd
Stuff rate
BUF defense by 19 places · clear edge
23.1%
4thmade
Turnovers
6.5%
7th
Turnovers
BAL offense by 13 places · clear edge
9.5%
20thtakeaways
Downs
+0.091
7th
Early downs EPA (1st–2nd)
BAL offense by 24 places · clear edge
+0.115
31stallowed
−0.003
19th
Late downs EPA (3rd–4th)
BAL offense by 7 places
+0.267
26thallowed

SHAPE VS SHAPE

BAL offense over BUF defense

Explosive pass14th v 28thPass success7th v 31stSacks26th v 27thTurnovers7th v 20thStuffs23rd v 4thRun success15th v 21stExplosive run4th v 21st
  • BAL offense
  • BUF defense
  • middle of the league

Of the 7 spokes: offense is 5+ places higher on 5, defense on 1, 1 within 4 places.

Both shapes are drawn by league rank, so the outer ring is 1st on every spoke and the amber ring is the middle of the league. Where the solid shape reaches past the dashed one, the offense ranks higher. Each label shows offense rank v defense rank.

MAIN PLAYERS

Baltimore Ravens
QBBAL
Tyler Huntley
EPA / dropback
+0.05
CPOE
+1.6
Pass yards
727
TD–INT
4-1
RBBAL
Derrick Henry
Carries
147
Rush yards
579
EPA / carry
−0.14
Success
38.1%
RBBAL
Justice Hill
Carries
21
Rush yards
140
EPA / carry
+0.17
Success
38.1%
WRBAL
Zay Flowers
Targets
53
Rec yards
608
TD
3
EPA / target
+0.61
TEBAL
Mark Andrews
Targets
37
Rec yards
204
TD
1
EPA / target
−0.07
WRBAL
Rashod Bateman
Targets
26
Rec yards
266
TD
1
EPA / target
+0.68
WRBAL
Ja'Kobi Lane
Targets
13
Rec yards
76
TD
0
EPA / target
+0.24
Buffalo Bills
QBBUF
Josh Allen
EPA / dropback
+0.34
CPOE
+5.1
Pass yards
1,504
TD–INT
9-4
RBBUF
James Cook
Carries
117
Rush yards
627
EPA / carry
+0.05
Success
50.4%
RBBUF
Ray Davis
Carries
5
Rush yards
12
EPA / carry
−0.25
Success
20.0%
WRBUF
Khalil Shakir
Targets
32
Rec yards
280
TD
1
EPA / target
+0.31
TEBUF
Dalton Kincaid
Targets
29
Rec yards
315
TD
1
EPA / target
+0.34
WRBUF
Keon Coleman
Targets
24
Rec yards
283
TD
3
EPA / target
+1.04
WRBUF
DJ Moore
Targets
20
Rec yards
178
TD
1
EPA / target
+0.32

Every rank is among all 32 teams in 2026, through Week 7 (BAL has played 7 games, BUF 6). A defense is ranked on what its opponents did, so allowing less ranks higher; for sacks, takeaways and stuffs, making more ranks higher.

Tied teams share a place here, as on the team radars (T-7th and T-7th, then 9th). The Team Stats table numbers its rows one by one, so a tied team can carry a different number there.

An edge only compares two season ranks: defense rank minus offense rank. 0 to 4 places apart is called even, 5 to 12 a lean, 13 or more a clear edge. It is not a prediction and not a win probability.

These numbers add up every game’s box score, the same play filter as Team Stats and the team radars. A team’s EPA/play here can differ from the figure in its team page header and on Team Tiers, which count plays differently.

Every rate adds up the team’s box scores for the season. A pass play is any dropback, including sacks and scrambles. QB scrambles of 10+ yards count as explosive runs but not as designed runs, so a team with long scrambles can run high on Explosive run.

Stuff rate leaves out kneel-downs, two-point tries and runs wiped out by a penalty; Run success and Explosive run keep two-point tries and penalty-wiped runs, as the Team Stats page does.

Explosive plays are completions of 20+ yards and runs of 10+ (QB scrambles count as runs). The rush explosive rate divides by designed runs only, so a team with long scrambles can run high.

Sacks ÷ (pass attempts + sacks) · Turnovers ÷ drives · Runs for no gain or a loss ÷ designed runs

Players: the quarterback with the most dropbacks, the two backs with the most carries and the four wide receivers or tight ends with the most targets. A traded player is listed with the team he has played most for. Names open the player page.