Los Angeles Chargers at Miami Dolphins

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LACChargers0-7 · away
ATWeek 16Sun Dec 27 · 1:00 PM ET
MIADolphins1-6 · home
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LAC OFFENSEwhat it does

The red marker slides toward the unit with the better league rank. The farther from the middle, the bigger the rank gap.

MIA DEFENSEwhat it allows
Overall
−0.231
32nd
EPA / play
Weakness on weakness · 1 place apart
+0.125
31stallowed
36.0%
32nd
Success rate
Weakness on weakness · same rank
49.2%
32ndallowed
Passing
−0.210
32nd
Pass EPA / play
Weakness on weakness · same rank
+0.289
32ndallowed
38.3%
32nd
Pass success rate
Weakness on weakness · same rank
53.4%
32ndallowed
5.8%
26th
Explosive pass rate
Weakness on weakness · 3 places apart
9.1%
29thallowed
9.7%
28th
Sack rate
Weakness on weakness · same rank
4.4%
28thmade
Rushing
−0.262
31st
Rush EPA / play
MIA defense by 11 places
−0.078
20thallowed
32.4%
31st
Run success rate
Weakness on weakness · 1 place apart
43.9%
30thallowed
10.1%
18th
Explosive run rate
Even · 1 place apart
11.2%
19thallowed
19.8%
21st
Stuff rate
Even · 2 places apart
17.0%
19thmade
Turnovers
19.3%
32nd
Turnovers
MIA defense by 6 places
8.8%
26thtakeaways
Downs
−0.227
32nd
Early downs EPA (1st–2nd)
MIA defense by 15 places · clear edge
+0.020
17thallowed
−0.242
32nd
Late downs EPA (3rd–4th)
Weakness on weakness · same rank
+0.481
32ndallowed

SHAPE VS SHAPE

LAC offense over MIA defense

Explosive pass26th v 29thPass success32nd v 32ndSacks28th v 28thTurnovers32nd v 26thStuffs21st v 19thRun success31st v 30thExplosive run18th v 19th
  • LAC offense
  • MIA defense
  • middle of the league

Of the 7 spokes: offense is 5+ places higher on 0, defense on 1, 6 within 4 places.

Both shapes are drawn by league rank, so the outer ring is 1st on every spoke and the grey ring is the middle of the league. Where the solid shape reaches past the dashed one, the offense ranks higher. Each label shows offense rank v defense rank.

MAIN PLAYERS

Los Angeles Chargers
QBLAC
Justin Herbert
EPA / dropback
−0.27
CPOE
−4.2
Pass yards
1,398
TD–INT
5-10
RBLAC
Omarion Hampton
Carries
89
Rush yards
309
EPA / carry
−0.29
Success
31.5%
RBLAC
Keaton Mitchell
Carries
39
Rush yards
145
EPA / carry
−0.19
Success
33.3%
WRLAC
Tre Harris
Targets
28
Rec yards
256
TD
0
EPA / target
+0.30
WRLAC
Quentin Johnston
Targets
26
Rec yards
202
TD
0
EPA / target
+0.24
TELAC
Oronde Gadsden II
Targets
26
Rec yards
155
TD
1
EPA / target
−0.34
WRLAC
Ladd McConkey
Targets
24
Rec yards
286
TD
1
EPA / target
+0.39
Miami Dolphins
QBMIA
Malik Willis
EPA / dropback
+0.01
CPOE
−5.4
Pass yards
1,268
TD–INT
6-5
RBMIA
Ollie Gordon II
Carries
91
Rush yards
408
EPA / carry
−0.01
Success
36.3%
RBMIA
De'Von Achane
Carries
34
Rush yards
127
EPA / carry
−0.17
Success
35.3%
WRMIA
Malik Washington
Targets
45
Rec yards
329
TD
1
EPA / target
+0.16
TEMIA
Greg Dulcich
Targets
28
Rec yards
256
TD
0
EPA / target
+0.43
WRMIA
Chris Bell
Targets
24
Rec yards
148
TD
0
EPA / target
−0.06
WRMIA
Kevin Coleman Jr.
Targets
21
Rec yards
82
TD
2
EPA / target
−0.35

Every rank is among all 32 teams in 2026, through Week 8 (LAC has played 7 games, MIA 7). A defense is ranked on what its opponents did, so allowing less ranks higher; for sacks, takeaways and stuffs, making more ranks higher.

Tied teams share a place here, as on the team radars (T-7th and T-7th, then 9th). The Team Stats table numbers its rows one by one, so a tied team can carry a different number there.

An edge only compares two season ranks: defense rank minus offense rank. 0 to 4 places apart is called even, 5 to 12 a lean, 13 or more a clear edge. It is not a prediction and not a win probability.

These numbers add up every game’s box score, the same play filter as Team Stats and the team radars. A team’s EPA/play here can differ from the figure in its team page header and on Team Tiers, which count plays differently.

Every rate adds up the team’s box scores for the season. A pass play is any dropback, including sacks and scrambles. QB scrambles of 10+ yards count as explosive runs but not as designed runs, so a team with long scrambles can run high on Explosive run.

Stuff rate leaves out kneel-downs, two-point tries and runs wiped out by a penalty; Run success and Explosive run keep two-point tries and penalty-wiped runs, as the Team Stats page does.

Explosive plays are completions of 20+ yards and runs of 10+ (QB scrambles count as runs). The rush explosive rate divides by designed runs only, so a team with long scrambles can run high.

Sacks ÷ (pass attempts + sacks) · Turnovers ÷ drives · Runs for no gain or a loss ÷ designed runs

Players: the quarterback with the most dropbacks, the two backs with the most carries and the four wide receivers or tight ends with the most targets. A traded player is listed with the team he has played most for. Names open the player page.