Miami Dolphins at Green Bay Packers

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MIADolphins1-6 · away
ATWeek 15Sun Dec 20 · 1:00 PM ET
GBPackers5-3 · home
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MIA OFFENSEwhat it does

The red marker slides toward the unit with the better league rank. The farther from the middle, the bigger the rank gap.

GB DEFENSEwhat it allows
Overall
−0.046
24th
EPA / play
GB defense by 17 places · clear edge
−0.043
7thallowed
40.5%
27th
Success rate
GB defense by 8 places
44.4%
19thallowed
Passing
+0.014
23rd
Pass EPA / play
GB defense by 13 places · clear edge
−0.004
10thallowed
43.8%
20th
Pass success rate
GB defense by 7 places
45.3%
13thallowed
6.6%
23rd
Explosive pass rate
GB defense by 21 places · clear edge
4.1%
2ndallowed
10.3%
31st
Sack rate
GB defense by 19 places · clear edge
7.2%
12thmade
Rushing
−0.128
21st
Rush EPA / play
GB defense by 10 places
−0.108
11thallowed
36.0%
24th
Run success rate
Even · 3 places apart
42.8%
27thallowed
14.6%
5th
Explosive run rate
Strength on strength · 2 places apart
8.7%
7thallowed
21.8%
28th
Stuff rate
GB defense by 24 places · clear edge
22.4%
4thmade
Turnovers
13.6%
23rd
Turnovers
GB defense by 22 places · clear edge
16.7%
T-1sttakeaways
Downs
−0.108
30th
Early downs EPA (1st–2nd)
GB defense by 28 places · clear edge
−0.105
2ndallowed
+0.144
12th
Late downs EPA (3rd–4th)
MIA offense by 12 places
+0.137
24thallowed

SHAPE VS SHAPE

MIA offense over GB defense

Explosive pass23rd v 2ndPass success20th v 13thSacks31st v 12thTurnovers23rd v T-1stStuffs28th v 4thRun success24th v 27thExplosive run5th v 7th
  • MIA offense
  • GB defense
  • middle of the league

Of the 7 spokes: offense is 5+ places higher on 0, defense on 5, 2 within 4 places.

Both shapes are drawn by league rank, so the outer ring is 1st on every spoke and the grey ring is the middle of the league. Where the solid shape reaches past the dashed one, the offense ranks higher. Each label shows offense rank v defense rank.

MAIN PLAYERS

Miami Dolphins
QBMIA
Malik Willis
EPA / dropback
+0.01
CPOE
−5.4
Pass yards
1,268
TD–INT
6-5
RBMIA
Ollie Gordon II
Carries
91
Rush yards
408
EPA / carry
−0.01
Success
36.3%
RBMIA
De'Von Achane
Carries
34
Rush yards
127
EPA / carry
−0.17
Success
35.3%
WRMIA
Malik Washington
Targets
45
Rec yards
329
TD
1
EPA / target
+0.16
TEMIA
Greg Dulcich
Targets
28
Rec yards
256
TD
0
EPA / target
+0.43
WRMIA
Chris Bell
Targets
24
Rec yards
148
TD
0
EPA / target
−0.06
WRMIA
Kevin Coleman Jr.
Targets
21
Rec yards
82
TD
2
EPA / target
−0.35
Green Bay Packers
QBGB
Jordan Love
EPA / dropback
+0.12
CPOE
−1.1
Pass yards
2,246
TD–INT
16-6
RBGB
MarShawn Lloyd
Carries
57
Rush yards
149
EPA / carry
−0.35
Success
31.6%
RBGB
Josh Jacobs
Carries
32
Rush yards
75
EPA / carry
−0.15
Success
37.5%
WRGB
Matthew Golden
Targets
82
Rec yards
619
TD
4
EPA / target
+0.08
WRGB
Christian Watson
Targets
66
Rec yards
708
TD
6
EPA / target
+0.46
TEGB
Tucker Kraft
Targets
49
Rec yards
350
TD
3
EPA / target
+0.44
WRGB
Skyy Moore
Targets
14
Rec yards
35
TD
0
EPA / target
−0.29

Every rank is among all 32 teams in 2026, through Week 8 (MIA has played 7 games, GB 8). A defense is ranked on what its opponents did, so allowing less ranks higher; for sacks, takeaways and stuffs, making more ranks higher.

Tied teams share a place here, as on the team radars (T-7th and T-7th, then 9th). The Team Stats table numbers its rows one by one, so a tied team can carry a different number there.

An edge only compares two season ranks: defense rank minus offense rank. 0 to 4 places apart is called even, 5 to 12 a lean, 13 or more a clear edge. It is not a prediction and not a win probability.

These numbers add up every game’s box score, the same play filter as Team Stats and the team radars. A team’s EPA/play here can differ from the figure in its team page header and on Team Tiers, which count plays differently.

Every rate adds up the team’s box scores for the season. A pass play is any dropback, including sacks and scrambles. QB scrambles of 10+ yards count as explosive runs but not as designed runs, so a team with long scrambles can run high on Explosive run.

Stuff rate leaves out kneel-downs, two-point tries and runs wiped out by a penalty; Run success and Explosive run keep two-point tries and penalty-wiped runs, as the Team Stats page does.

Explosive plays are completions of 20+ yards and runs of 10+ (QB scrambles count as runs). The rush explosive rate divides by designed runs only, so a team with long scrambles can run high.

Sacks ÷ (pass attempts + sacks) · Turnovers ÷ drives · Runs for no gain or a loss ÷ designed runs

Players: the quarterback with the most dropbacks, the two backs with the most carries and the four wide receivers or tight ends with the most targets. A traded player is listed with the team he has played most for. Names open the player page.