WEEK 2 · SUN SEP 20FINAL

Shaded = the better side of each row. Rows with no clear “better” (plays, drives, attempts, penalties, possession) aren’t shaded. Efficiency, What it cost them and Early vs late downs use the nflfastR/rbsdm play filter, so a team’s EPA/play here can differ from its season figure on the team pages; Team stats follows the official box-score conventions instead.

LVEfficiencyLAC

−0.10(60)EPA / play(plays)−0.30(67)
+0.23(33)Passing−0.07(34)
−0.50(27)Rushing−0.54(33)
35%Success rate34%
48%Passing38%
19%Rushing30%
23%1st down rate24%
36%Passing26%
7%Rushing21%
4(7%)Explosive plays(rate)4(6%)
4(12%)Passing(20+ yd completion)1(3%)
0(0%)Rushing(10+ yd run)3(9%)
+2(TO +2, expl 0)Toxic differential(turnovers + explosives)−2(TO −2, expl 0)

LVTeam statsLAC

141st downs17
11Passing 1st downs8
2Rushing 1st downs7
11st downs from penalties2
4-143rd down efficiency5-14
1-24th down efficiency0-0
60Total plays62
305Total yards310
13Total drives13
5.1Yards per play5.0
248Passing183
19/29Comp/Att15/27
8.0Yards per pass6.1
1Interceptions thrown2
2-5Sacks-yards lost3-9
57Rushing127
29Rushing attempts32
2.0Yards per rush4.0
2-3Red zone(made-att)2-2
6-42Penalties8-45
1Turnovers3
0Fumbles lost1
1Interceptions thrown2
0Defensive / special teams TDs0
27:43Possession32:17

Why the play counts differ. Efficiency counts every run and dropback the way nflfastR and rbsdm.com do, including sacks, scrambles, plays wiped out by penalties and 2-point tries. Rushing attempts count kneel-downs and QB scrambles, while rush plays are the designed runs in that efficiency set, which is why LV shows 29 attempts and 27 rush plays.

LVWhat it cost themLAC

−4.8EPA lost to turnovers−15.4
−2.4EPA lost to sacks−3.3
−6.7EPA lost to penalties−7.6

A strip-sack counts in both the sack row and the turnover row.

LVEarly vs late downsLAC

−0.13(44)Early downs(1st–2nd) EPA / play−0.29(52)
34%Success rate33%
−0.01(16)Late downs(3rd–4th) EPA / play−0.35(15)
38%Success rate40%

Passing

PlayerC/ATTYDSTDINTSCKRTGEPA/DBCPOESUCC%aDOT
LV
Kirk Cousins19/29253312113.1+0.19+2.947%9.8
LAC
Justin Herbert15/2719212359.5−0.03−6.339%10.0

Rushing

PlayerCARYDSTDYPCEPA/CARSUCC%
LV
Ashton JeantyRB214802.3−0.5819%
Mike Washington Jr.RB3702.3−0.480%
Kirk CousinsQB1404.0−0.010%
Connor HeywardRB1101.0+2.22100%
LAC
Omarion HamptonRB239414.1−0.4835%
Keaton MitchellRB52404.8−0.1620%
Justin HerbertQB3200.7−1.370%

Receiving

PlayerTGTRECYDSTDTGT%YACEPA/TGTCATCH%aDOTY/TGT
LV · 29 team targets
Tre TuckerWR75119124.1%2+0.4871%20.417.0
Dareke YoungWR112703.4%14+1.78100%13.027.0
Jack BechWR222506.9%7+0.76100%9.012.5
Cody WhiteWR222426.9%0+2.94100%12.012.0
Michael MayerTE4323013.8%17+0.3175%4.55.8
Ashton JeantyRB7415024.1%25−0.6557%0.32.1
Ian ThomasTE111103.4%10+0.72100%1.011.0
Jalen NailorWR319010.3%3+0.2133%9.03.0
Malik BensonWR10003.4%0−1.740%27.00.0
Mike Washington Jr.RB10003.4%0−0.540%10.00.0
LAC · 26 team targets
Tre HarrisWR3153011.5%33+1.2933%18.717.7
Ladd McConkeyWR3335011.5%1+1.71100%11.311.7
Charlie KolarTE3321011.5%10+0.42100%3.77.0
Omarion HamptonRB222107.7%29+0.49100%−4.010.5
Oronde Gadsden IITE221817.7%0+1.01100%9.09.0
Keaton MitchellRB111503.8%12+1.24100%3.015.0
Brenen ThompsonWR3113011.5%0−0.2833%14.74.3
David NjokuTE319011.5%8−1.5833%8.33.0
Quentin JohnstonWR517019.2%11−0.4720%12.81.4
Derius DavisWR10003.8%0−3.350%14.00.0

Player lines won’t always add up to team totals. TGT% is a share of the team targets above — the throws charged to a receiver — not of the pass attempts in Team stats, so the two counts can differ. Yards gained after a lateral belong to no receiver, and runs by receivers and kneel-downs don’t appear in the rushing table.