Shaded = the better side of each row. Rows with no clear “better” (plays, drives, attempts, penalties, possession) aren’t shaded. Efficiency, What it cost them and Early vs late downs use the nflfastR/rbsdm play filter, so a team’s EPA/play here can differ from its season figure on the team pages; Team stats follows the official box-score conventions instead.
NOEfficiencyBAL
| +0.14(67) | EPA / play(plays) | +0.10(57) |
| +0.23(42) | ↳ Passing | +0.08(39) |
| −0.02(25) | ↳ Rushing | +0.15(18) |
| 45% | Success rate | 61% |
| 48% | ↳ Passing | 54% |
| 40% | ↳ Rushing | 78% |
| 27% | 1st down rate | 33% |
| 29% | ↳ Passing | 36% |
| 24% | ↳ Rushing | 28% |
| 6(9%) | Explosive plays(rate) | 5(9%) |
| 5(12%) | ↳ Passing(20+ yd completion) | 3(8%) |
| 1(4%) | ↳ Rushing(10+ yd run) | 2(11%) |
| +2(TO +1, expl +1) | Toxic differential(turnovers + explosives) | −2(TO −1, expl −1) |
NOTeam statsBAL
| 19 | 1st downs | 19 |
| 11 | ↳ Passing 1st downs | 11 |
| 6 | ↳ Rushing 1st downs | 8 |
| 2 | ↳ 1st downs from penalties | 0 |
| 8-15 | ↳ 3rd down efficiency | 4-9 |
| 2-2 | ↳ 4th down efficiency | 0-0 |
| 64 | Total plays | 56 |
| 298 | Total yards | 312 |
| 9 | Total drives | 8 |
| 4.7 | Yards per play | 5.6 |
| 233 | Passing | 204 |
| 27/34 | ↳ Comp/Att | 21/31 |
| 6.3 | ↳ Yards per pass | 6.0 |
| 0 | ↳ Interceptions thrown | 1 |
| 3-19 | ↳ Sacks-yards lost | 3-31 |
| 65 | Rushing | 108 |
| 27 | ↳ Rushing attempts | 22 |
| 2.4 | ↳ Yards per rush | 4.9 |
| 1-2 | Red zone(made-att) | 1-2 |
| 5-35 | Penalties | 7-34 |
| 0 | Turnovers | 1 |
| 0 | ↳ Fumbles lost | 0 |
| 0 | ↳ Interceptions thrown | 1 |
| 0 | Defensive / special teams TDs | 0 |
| 32:45 | Possession | 27:15 |
Why the play counts differ. Efficiency counts every run and dropback the way nflfastR and rbsdm.com do, including sacks, scrambles, plays wiped out by penalties and 2-point tries, so NO has 67 plays there and 64 in the official total above. Rushing attempts count kneel-downs and QB scrambles, while rush plays are the designed runs in that efficiency set, which is why NO shows 27 attempts and 25 rush plays.
NOWhat it cost themBAL
| 0.0 | EPA lost to turnovers | −1.8 |
| −5.2 | EPA lost to sacks | −6.1 |
| −1.4 | EPA lost to penalties | −5.7 |
A strip-sack counts in both the sack row and the turnover row.
NOEarly vs late downsBAL
| −0.12(48) | Early downs(1st–2nd) EPA / play | +0.16(48) |
| 40% | ↳ Success rate | 65% |
| +0.82(17) | Late downs(3rd–4th) EPA / play | −0.21(9) |
| 59% | ↳ Success rate | 44% |
Passing
| Player | C/ATT | YDS | TD | INT | SCK | RTG | EPA/DB | CPOE | SUCC% | aDOT |
|---|---|---|---|---|---|---|---|---|---|---|
| NO | ||||||||||
| Tyler Shough | 27/34 | 252 | 1 | 0 | 3 | 107.4 | +0.26 | +14.1 | 49% | 6.3 |
| BAL | ||||||||||
| Lamar Jackson | 21/30 | 235 | 1 | 1 | 3 | 90.3 | +0.10 | +7.9 | 57% | 10.7 |
Rushing
| Player | CAR | YDS | TD | YPC | EPA/CAR | SUCC% |
|---|---|---|---|---|---|---|
| NO | ||||||
| Travis EtienneRB | 8 | 25 | 0 | 3.1 | −0.08 | 50% |
| Tyler ShoughQB | 8 | 24 | 1 | 3.0 | +0.21 | 38% |
| Alvin KamaraRB | 9 | 15 | 0 | 1.7 | −0.42 | 11% |
| CJ DonaldsonRB | 1 | 2 | 0 | 2.0 | +0.36 | 100% |
| BAL | ||||||
| Derrick HenryRB | 16 | 68 | 1 | 4.3 | +0.18 | 81% |
| Lamar JacksonQB | 4 | 34 | 0 | 8.5 | +0.08 | 75% |
| Justice HillRB | 2 | 6 | 0 | 3.0 | −0.11 | 50% |
Receiving
| Player | TGT | REC | YDS | TD | TGT% | YAC | EPA/TGT | CATCH% | aDOT | Y/TGT |
|---|---|---|---|---|---|---|---|---|---|---|
| NO · 32 team targets | ||||||||||
| Chris OlaveWR | 10 | 8 | 86 | 1 | 31.3% | 18 | +0.65 | 80% | 10.4 | 8.6 |
| Juwan JohnsonTE | 4 | 4 | 66 | 0 | 12.5% | 55 | +1.75 | 100% | 2.8 | 16.5 |
| Devaughn VeleWR | 7 | 5 | 64 | 0 | 21.9% | 13 | +0.78 | 71% | 9.9 | 9.1 |
| Bryce LanceWR | 1 | 1 | 8 | 0 | 3.1% | 0 | +0.49 | 100% | 8.0 | 8.0 |
| Oscar DelpTE | 1 | 1 | 8 | 0 | 3.1% | 1 | +0.64 | 100% | 7.0 | 8.0 |
| Alvin KamaraRB | 6 | 5 | 7 | 0 | 18.8% | 14 | −0.58 | 83% | −1.0 | 1.2 |
| Kevin Austin Jr.WR | 1 | 1 | 7 | 0 | 3.1% | 1 | +0.39 | 100% | 6.0 | 7.0 |
| Travis EtienneRB | 2 | 2 | 6 | 0 | 6.3% | 13 | −0.22 | 100% | −3.5 | 3.0 |
| BAL · 29 team targets | ||||||||||
| Rashod BatemanWR | 9 | 7 | 88 | 1 | 31.0% | 2 | +0.62 | 78% | 13.9 | 9.8 |
| Mark AndrewsTE | 7 | 6 | 49 | 0 | 24.1% | 9 | +0.57 | 86% | 6.7 | 7.0 |
| Devontez WalkerWR | 2 | 1 | 47 | 0 | 6.9% | 1 | +1.47 | 50% | 30.0 | 23.5 |
| Derrick HenryRB | 3 | 3 | 19 | 0 | 10.3% | 32 | +0.07 | 100% | −4.3 | 6.3 |
| LaJohntay WesterWR | 2 | 1 | 14 | 0 | 6.9% | 19 | +0.03 | 50% | 5.0 | 7.0 |
| Justice HillRB | 2 | 2 | 12 | 0 | 6.9% | 21 | +0.02 | 100% | −4.5 | 6.0 |
| Chris MooreWR | 3 | 1 | 6 | 0 | 10.3% | 0 | −0.64 | 33% | 31.0 | 2.0 |
| Durham SmytheTE | 1 | 0 | 0 | 0 | 3.4% | 0 | −0.83 | 0% | −3.0 | 0.0 |
Player lines won’t always add up to team totals. TGT% is a share of the team targets above — the throws charged to a receiver — not of the pass attempts in Team stats, so the two counts can differ. Yards gained after a lateral belong to no receiver, and runs by receivers and kneel-downs don’t appear in the rushing table.