WEEK 3 · SUN SEP 27FINAL

Shaded = the better side of each row. Rows with no clear “better” (plays, drives, attempts, penalties, possession) aren’t shaded. Efficiency, What it cost them and Early vs late downs use the nflfastR/rbsdm play filter, so a team’s EPA/play here can differ from its season figure on the team pages; Team stats follows the official box-score conventions instead.

BALEfficiencyDAL

+0.20(64)EPA / play(plays)+0.12(74)
+0.62(28)↳ Passing+0.18(48)
−0.13(36)↳ Rushing−0.01(26)
50%Success rate47%
61%↳ Passing50%
42%↳ Rushing42%
36%1st down rate35%
54%↳ Passing35%
22%↳ Rushing35%
11(17%)Explosive plays(rate)5(7%)
4(14%)↳ Passing(20+ yd completion)1(2%)
7(19%)↳ Rushing(10+ yd run)4(15%)
+7(TO +1, expl +6)Toxic differential(turnovers + explosives)−7(TO −1, expl −6)

BALTeam statsDAL

231st downs27
11↳ Passing 1st downs14
9↳ Rushing 1st downs10
3↳ 1st downs from penalties3
3-9↳ 3rd down efficiency5-13
0-2↳ 4th down efficiency1-2
58Total plays71
378Total yards415
12Total drives11
6.5Yards per play5.8
186Passing267
15/20↳ Comp/Att25/40
9.3↳ Yards per pass6.5
0↳ Interceptions thrown0
0-0↳ Sacks-yards lost1-9
192Rushing148
38↳ Rushing attempts30
5.1↳ Yards per rush4.9
4-6Red zone(made-att)3-5
9-78Penalties7-88
0Turnovers1
0↳ Fumbles lost1
0↳ Interceptions thrown0
0Defensive / special teams TDs0
29:22Possession30:38

Why the play counts differ. Efficiency counts every run and dropback the way nflfastR and rbsdm.com do, including sacks, scrambles, plays wiped out by penalties and 2-point tries, so BAL has 64 plays there and 58 in the official total above. Rushing attempts count kneel-downs and QB scrambles, while rush plays are the designed runs in that efficiency set, which is why BAL shows 38 attempts and 36 rush plays.

BALWhat it cost themDAL

0.0EPA lost to turnovers−5.6
0.0EPA lost to sacks−3.0
−11.8EPA lost to penalties−10.9

A strip-sack counts in both the sack row and the turnover row.

BALEarly vs late downsDAL

+0.36(51)Early downs(1st–2nd) EPA / play+0.14(57)
55%↳ Success rate47%
−0.43(13)Late downs(3rd–4th) EPA / play−0.02(16)
31%↳ Success rate44%

Passing

PlayerC/ATTYDSTDINTSCKRTGEPA/DBCPOESUCC%aDOT
BAL
Lamar Jackson15/20186200136.7+0.57+9.264%9.1
DAL
Dak Prescott25/4027610191.2+0.15−3.849%6.8

Rushing

PlayerCARYDSTDYPCEPA/CARSUCC%
BAL
Derrick HenryRB268923.4−0.4235%
Lamar JacksonQB65008.3+0.3950%
Justice HillRB53306.6+0.5360%
DAL
Javonte WilliamsRB199815.2−0.0542%
Tyler GoodsonRB62203.7−0.1833%
Dak PrescottQB41904.8−0.1925%

Receiving

PlayerTGTRECYDSTDTGT%YACEPA/TGTCATCH%aDOTY/TGT
BAL · 20 team targets
Zay FlowersWR6584030.0%34+1.1083%9.214.0
Rashod BatemanWR3237015.0%12+0.6967%9.012.3
Mark AndrewsTE5324025.0%11−0.1260%8.24.8
Matthew HibnerTE2223110.0%18+1.65100%2.511.5
Josh CuevasTE111405.0%11+1.19100%3.014.0
Chris MooreWR11415.0%0+1.07100%4.04.0
Derrick HenryRB11005.0%5−0.60100%−5.00.0
Devontez WalkerWR10005.0%0−1.100%51.00.0
DAL · 40 team targets
CeeDee LambWR87112020.0%39+1.2588%10.614.0
George PickensWR11782027.5%23+0.4764%7.37.5
Jake FergusonTE5323112.5%10−0.9360%2.44.6
Ryan FlournoyWR8222020.0%8−0.3525%10.92.8
Brevyn Spann-FordTE111902.5%17+1.24100%2.019.0
KaVontae TurpinWR21905.0%6+0.4650%7.54.5
Luke SchoonmakerTE11902.5%3+0.80100%6.09.0
Javonte WilliamsRB32507.5%9+0.2567%−3.01.7
Tyler GoodsonRB11−502.5%1−1.01100%−6.0−5.0

Player lines won’t always add up to team totals. TGT% is a share of the team targets above — the throws charged to a receiver — not of the pass attempts in Team stats, so the two counts can differ. Yards gained after a lateral belong to no receiver, and runs by receivers and kneel-downs don’t appear in the rushing table.