WEEK 3 · SUN SEP 27FINAL

Shaded = the better side of each row. Rows with no clear “better” (plays, drives, attempts, penalties, possession) aren’t shaded. Efficiency, What it cost them and Early vs late downs use the nflfastR/rbsdm play filter, so a team’s EPA/play here can differ from its season figure on the team pages; Team stats follows the official box-score conventions instead.

MINEfficiencyTB

−0.29(59)EPA / play(plays)−0.30(69)
−0.32(37)↳ Passing−0.28(50)
−0.25(22)↳ Rushing−0.34(19)
24%Success rate25%
22%↳ Passing28%
27%↳ Rushing16%
15%1st down rate14%
16%↳ Passing18%
14%↳ Rushing5%
5(8%)Explosive plays(rate)3(4%)
3(8%)↳ Passing(20+ yd completion)3(6%)
2(9%)↳ Rushing(10+ yd run)0(0%)
+3(TO +1, expl +2)Toxic differential(turnovers + explosives)−3(TO −1, expl −2)

MINTeam statsTB

91st downs11
5↳ Passing 1st downs7
4↳ Rushing 1st downs2
0↳ 1st downs from penalties2
2-16↳ 3rd down efficiency2-17
1-1↳ 4th down efficiency0-2
55Total plays64
230Total yards243
13Total drives15
4.2Yards per play3.8
152Passing186
15/29↳ Comp/Att17/37
4.8↳ Yards per pass4.3
1↳ Interceptions thrown2
3-16↳ Sacks-yards lost6-31
78Rushing57
23↳ Rushing attempts21
3.4↳ Yards per rush2.7
0-0Red zone(made-att)0-2
9-95Penalties8-81
1Turnovers2
0↳ Fumbles lost0
1↳ Interceptions thrown2
1Defensive / special teams TDs0
29:03Possession30:57

Why the play counts differ. Efficiency counts every run and dropback the way nflfastR and rbsdm.com do, including sacks, scrambles, plays wiped out by penalties and 2-point tries, so MIN has 59 plays there and 55 in the official total above. Rushing attempts count kneel-downs and QB scrambles, while rush plays are the designed runs in that efficiency set, which is why MIN shows 23 attempts and 22 rush plays.

MINWhat it cost themTB

−4.5EPA lost to turnovers−2.2
−4.6EPA lost to sacks−8.4
−2.2EPA lost to penalties−6.9

A strip-sack counts in both the sack row and the turnover row.

MINEarly vs late downsTB

−0.24(39)Early downs(1st–2nd) EPA / play−0.21(48)
23%↳ Success rate27%
−0.39(20)Late downs(3rd–4th) EPA / play−0.49(21)
25%↳ Success rate19%

Passing

PlayerC/ATTYDSTDINTSCKRTGEPA/DBCPOESUCC%aDOT
MIN
Kyler Murray15/2916811366.5−0.30−3.921%8.7
TB
Baker Mayfield17/3421711667.9−0.25−14.831%8.5
Jalon Daniels0/300100.0−0.08−51.425%35.3

Rushing

PlayerCARYDSTDYPCEPA/CARSUCC%
MIN
Aaron JonesRB175803.4−0.0835%
Kyler MurrayQB21708.5+0.8950%
DeeJay DallasRB1202.0−0.690%
Demond ClaiborneRB3100.3−0.700%
TB
Bucky IrvingRB154603.1−0.1820%
Jalon DanielsQB1909.0+0.13100%
Baker MayfieldQB2603.0+0.29100%
Kenny GainwellRB3−40−1.3−0.790%

Receiving

PlayerTGTRECYDSTDTGT%YACEPA/TGTCATCH%aDOTY/TGT
MIN · 25 team targets
Jordan AddisonWR9590136.0%9+0.0656%16.810.0
Aaron JonesRB6534024.0%42−0.2183%−1.85.7
Justin JeffersonWR223208.0%14+0.86100%9.016.0
T.J. HockensonTE4211016.0%11−0.3050%11.02.8
Jauan JenningsWR21108.0%0−1.2750%11.00.5
Tai FeltonWR20008.0%0−0.820%4.00.0
TB · 35 team targets
Emeka EgbukaWR9562025.7%20−0.0556%10.16.9
Cade OttonTE6356017.1%42+0.5950%10.29.3
Ted Hurst IIIWR314018.6%19+0.8333%23.713.3
Chris Godwin Jr.WR4325011.4%18−0.3775%4.06.3
Kenny GainwellRB5214014.3%18−0.6140%3.02.8
Bucky IrvingRB4212011.4%2−0.1050%3.53.0
Tez JohnsonWR21805.7%3−0.0750%24.54.0
Jalen McMillanWR10002.9%0−1.640%15.00.0
Payne DurhamTE10002.9%0−0.960%4.00.0

Player lines won’t always add up to team totals. TGT% is a share of the team targets above — the throws charged to a receiver — not of the pass attempts in Team stats, so the two counts can differ. Yards gained after a lateral belong to no receiver, and runs by receivers and kneel-downs don’t appear in the rushing table.