WEEK 3 · SUN SEP 27FINAL

Shaded = the better side of each row. Rows with no clear “better” (plays, drives, attempts, penalties, possession) aren’t shaded. Efficiency, What it cost them and Early vs late downs use the nflfastR/rbsdm play filter, so a team’s EPA/play here can differ from its season figure on the team pages; Team stats follows the official box-score conventions instead.

SEAEfficiencyWAS

−0.03(67)EPA / play(plays)−0.02(67)
+0.16(50)↳ Passing+0.17(38)
−0.56(17)↳ Rushing−0.28(29)
51%Success rate33%
56%↳ Passing42%
35%↳ Rushing21%
40%1st down rate25%
50%↳ Passing32%
12%↳ Rushing17%
5(7%)Explosive plays(rate)3(4%)
4(8%)↳ Passing(20+ yd completion)2(5%)
1(6%)↳ Rushing(10+ yd run)1(3%)
−1(TO −3, expl +2)Toxic differential(turnovers + explosives)+1(TO +3, expl −2)

SEATeam statsWAS

281st downs17
22↳ Passing 1st downs10
3↳ Rushing 1st downs5
3↳ 1st downs from penalties2
3-9↳ 3rd down efficiency3-13
0-1↳ 4th down efficiency1-1
64Total plays65
437Total yards258
13Total drives13
6.8Yards per play4.0
393Passing176
32/46↳ Comp/Att19/31
8.5↳ Yards per pass5.3
2↳ Interceptions thrown0
0-0↳ Sacks-yards lost2-7
44Rushing82
18↳ Rushing attempts32
2.4↳ Yards per rush2.6
4-5Red zone(made-att)2-3
8-53Penalties9-57
3Turnovers0
1↳ Fumbles lost0
2↳ Interceptions thrown0
0Defensive / special teams TDs1
28:32Possession31:28

Why the play counts differ. Efficiency counts every run and dropback the way nflfastR and rbsdm.com do, including sacks, scrambles, plays wiped out by penalties and 2-point tries, so SEA has 67 plays there and 64 in the official total above. Rushing attempts count kneel-downs and QB scrambles, while rush plays are the designed runs in that efficiency set, which is why SEA shows 18 attempts and 17 rush plays.

SEAWhat it cost themWAS

−18.8EPA lost to turnovers0.0
0.0EPA lost to sacks−2.1
−8.0EPA lost to penalties2.3

A strip-sack counts in both the sack row and the turnover row.

SEAEarly vs late downsWAS

+0.02(57)Early downs(1st–2nd) EPA / play−0.03(52)
54%↳ Success rate31%
−0.30(10)Late downs(3rd–4th) EPA / play−0.01(15)
30%↳ Success rate40%

Passing

PlayerC/ATTYDSTDINTSCKRTGEPA/DBCPOESUCC%aDOT
SEA
Sam Darnold31/45379420105.7+0.12+5.354%6.6
WAS
Marcus Mariota19/31183302110.0+0.08−0.240%8.0

Rushing

PlayerCARYDSTDYPCEPA/CARSUCC%
SEA
Jadarian PriceRB51503.0−1.2040%
Emanuel WilsonRB91401.6−0.3733%
George HolaniRB31003.3−0.0833%
Sam DarnoldQB1505.0+1.61100%
WAS
Jacory Croskey-MerrittRB193601.9−0.3816%
Rachaad WhiteRB83504.4−0.2025%
Marcus MariotaQB31304.3−0.0433%

Receiving

PlayerTGTRECYDSTDTGT%YACEPA/TGTCATCH%aDOTY/TGT
SEA · 45 team targets
Jaxon Smith-NjigbaWR1410128231.1%7+0.2471%10.89.1
AJ BarnerTE9569020.0%69−0.9356%1.17.7
George HolaniRB5548011.1%58+0.46100%−2.09.6
Tory HortonWR334806.7%4+1.20100%14.716.0
Cooper KuppWR5446111.1%23+0.7280%7.09.2
Brady RussellRB112002.2%7+1.90100%13.020.0
Rashid ShaheedWR321406.7%8−0.6467%5.04.7
Eric SaubertTE211314.4%9+0.7350%3.06.5
Jadarian PriceRB31706.7%5−0.1233%8.72.3
WAS · 30 team targets
Terry McLaurinWR9677130.0%6+0.5767%12.28.6
Stefon DiggsWR7433023.3%25−0.1457%4.74.7
Jaylin LaneWR112103.3%23+1.61100%−2.021.0
Antonio WilliamsWR4215013.3%6−0.4050%13.03.8
Treylon BurksWR221316.7%4+1.05100%4.56.5
John BatesTE11903.3%7+0.76100%2.09.0
Jacory Croskey-MerrittRB11703.3%2+0.46100%5.07.0
Rachaad WhiteRB11613.3%0+1.71100%6.06.0
Colson YankoffTE21206.7%4−0.8850%−1.51.0
Ben SinnottTE10003.3%0−0.270%7.00.0
Dyami BrownWR10003.3%0−0.980%22.00.0

Player lines won’t always add up to team totals. TGT% is a share of the team targets above — the throws charged to a receiver — not of the pass attempts in Team stats, so the two counts can differ. Yards gained after a lateral belong to no receiver, and runs by receivers and kneel-downs don’t appear in the rushing table.