WEEK 8 · SUN NOV 1FINAL

Shaded = the better side of each row. Rows with no clear “better” (plays, drives, attempts, penalties, possession) aren’t shaded. Efficiency, What it cost them and Early vs late downs use the nflfastR/rbsdm play filter, so a team’s EPA/play here can differ from its season figure on the team pages; Team stats follows the official box-score conventions instead.

ARIEfficiencyDAL

+0.10(78)EPA / play(plays)−0.02(73)
+0.06(53)↳ Passing+0.19(39)
+0.16(25)↳ Rushing−0.26(34)
41%Success rate40%
45%↳ Passing46%
32%↳ Rushing32%
31%1st down rate26%
32%↳ Passing33%
28%↳ Rushing18%
8(10%)Explosive plays(rate)2(3%)
4(8%)↳ Passing(20+ yd completion)2(5%)
4(16%)↳ Rushing(10+ yd run)0(0%)
+4(TO −2, expl +6)Toxic differential(turnovers + explosives)−4(TO +2, expl −6)

ARITeam statsDAL

241st downs19
14↳ Passing 1st downs9
7↳ Rushing 1st downs8
3↳ 1st downs from penalties2
8-18↳ 3rd down efficiency6-16
1-2↳ 4th down efficiency1-2
78Total plays72
467Total yards261
13Total drives13
6.0Yards per play3.6
265Passing168
27/46↳ Comp/Att19/29
5.2↳ Yards per pass5.1
1↳ Interceptions thrown0
5-42↳ Sacks-yards lost4-27
202Rushing93
27↳ Rushing attempts39
7.5↳ Yards per rush2.4
3-5Red zone(made-att)3-5
9-77Penalties7-45
2Turnovers0
1↳ Fumbles lost0
1↳ Interceptions thrown0
0Defensive / special teams TDs0
33:25Possession33:42

Why the play counts differ. Efficiency counts every run and dropback the way nflfastR and rbsdm.com do, including sacks, scrambles, plays wiped out by penalties and 2-point tries. Rushing attempts count kneel-downs and QB scrambles, while rush plays are the designed runs in that efficiency set, which is why ARI shows 27 attempts and 25 rush plays.

ARIWhat it cost themDAL

−7.7EPA lost to turnovers0.0
−8.3EPA lost to sacks−5.2
−13.4EPA lost to penalties−7.6

A strip-sack counts in both the sack row and the turnover row.

ARIEarly vs late downsDAL

+0.14(57)Early downs(1st–2nd) EPA / play−0.06(54)
37%↳ Success rate35%
−0.03(21)Late downs(3rd–4th) EPA / play+0.08(19)
52%↳ Success rate53%

Passing

PlayerC/ATTYDSTDINTSCKRTGEPA/DBCPOESUCC%aDOT
ARI
Gardner Minshew17/23188301137.3+0.70+17.167%6.8
Jacoby Brissett10/2311901441.8−0.51−13.124%11.6
DAL
Dak Prescott19/2919510496.2+0.14−5.046%6.3

Rushing

PlayerCARYDSTDYPCEPA/CARSUCC%
ARI
Tyler AllgeierRB11147113.4+0.7236%
Jeremiyah LoveRB92302.6−0.6822%
Bam KnightRB3802.7−0.440%
Jacoby BrissettQB3702.3+1.2367%
DAL
Javonte WilliamsRB245602.3−0.4033%
Dak PrescottQB62113.5+0.6450%
Tyler GoodsonRB71402.0−0.1429%

Receiving

PlayerTGTRECYDSTDTGT%YACEPA/TGTCATCH%aDOTY/TGT
ARI · 41 team targets
Michael WilsonWR158111136.6%10+0.3853%16.07.4
Trey McBrideTE8772119.5%24+0.7788%7.49.0
Tyler AllgeierRB5544112.2%42+0.76100%0.48.8
Kendrick BourneWR212904.9%24+0.9050%11.514.5
Simi FehokoWR111702.4%0+0.61100%17.017.0
Devin DuvernayWR221404.9%9−0.02100%2.57.0
Elijah HigginsTE421009.8%11−1.6750%1.52.5
Bam KnightRB211004.9%6−1.2650%4.55.0
Reggie VirgilWR20004.9%0−0.390%18.50.0
DAL · 28 team targets
CeeDee LambWR11758039.3%22+0.3964%4.75.3
George PickensWR4248014.3%28+0.2750%19.812.0
Ryan FlournoyWR4338114.3%3+0.6475%10.39.5
Brevyn Spann-FordTE5431017.9%20+0.1380%4.86.2
Tyler GoodsonRB221907.1%22+0.58100%−1.59.5
Javonte WilliamsRB21107.1%3−0.3850%−2.50.5

Player lines won’t always add up to team totals. TGT% is a share of the team targets above — the throws charged to a receiver — not of the pass attempts in Team stats, so the two counts can differ. Yards gained after a lateral belong to no receiver, and runs by receivers and kneel-downs don’t appear in the rushing table.