WEEK 9 · SUN NOV 8FINAL

Shaded = the better side of each row. Rows with no clear “better” (plays, drives, attempts, penalties, possession) aren’t shaded. Efficiency, What it cost them and Early vs late downs use the nflfastR/rbsdm play filter, so a team’s EPA/play here can differ from its season figure on the team pages; Team stats follows the official box-score conventions instead.

DETEfficiencyMIA

+0.01(58)EPA / play(plays)−0.22(57)
+0.01(32)↳ Passing−0.20(37)
0.00(26)↳ Rushing−0.25(20)
43%Success rate30%
47%↳ Passing32%
38%↳ Rushing25%
28%1st down rate21%
28%↳ Passing24%
27%↳ Rushing15%
3(5%)Explosive plays(rate)4(7%)
1(3%)↳ Passing(20+ yd completion)2(5%)
2(8%)↳ Rushing(10+ yd run)2(10%)
−1(TO 0, expl −1)Toxic differential(turnovers + explosives)+1(TO 0, expl +1)

DETTeam statsMIA

161st downs12
8↳ Passing 1st downs8
7↳ Rushing 1st downs3
1↳ 1st downs from penalties1
3-12↳ 3rd down efficiency4-12
4-4↳ 4th down efficiency1-2
57Total plays50
270Total yards228
8Total drives8
4.7Yards per play4.6
168Passing151
18/26↳ Comp/Att14/26
5.8↳ Yards per pass5.2
1↳ Interceptions thrown1
3-13↳ Sacks-yards lost3-23
102Rushing77
28↳ Rushing attempts21
3.6↳ Yards per rush3.7
1-4Red zone(made-att)0-3
9-63Penalties11-87
1Turnovers1
0↳ Fumbles lost0
1↳ Interceptions thrown1
0Defensive / special teams TDs0
31:15Possession28:45

Why the play counts differ. Efficiency counts every run and dropback the way nflfastR and rbsdm.com do, including sacks, scrambles, plays wiped out by penalties and 2-point tries, so DET has 58 plays there and 57 in the official total above. Rushing attempts count kneel-downs and QB scrambles, while rush plays are the designed runs in that efficiency set, which is why DET shows 28 attempts and 26 rush plays.

DETWhat it cost themMIA

−6.0EPA lost to turnovers−4.7
−3.9EPA lost to sacks−3.9
−5.8EPA lost to penalties−10.5

A strip-sack counts in both the sack row and the turnover row.

DETEarly vs late downsMIA

−0.15(41)Early downs(1st–2nd) EPA / play−0.21(41)
41%↳ Success rate27%
+0.37(17)Late downs(3rd–4th) EPA / play−0.25(16)
47%↳ Success rate38%

Passing

PlayerC/ATTYDSTDINTSCKRTGEPA/DBCPOESUCC%aDOT
DET
Jared Goff17/2517001370.4−0.12+3.345%5.9
MIA
Malik Willis13/2512801350.1−0.40+0.228%9.6

Rushing

PlayerCARYDSTDYPCEPA/CARSUCC%
DET
Jahmyr GibbsRB207413.7+0.0140%
Sione VakiRB31404.7−0.0933%
Jared GoffQB2703.5+0.6250%
MIA
Ollie Gordon IIRB165503.4−0.2325%
Malik WillisQB2703.5−0.410%
Kaytron AllenRB1−10−1.0−0.930%

Receiving

PlayerTGTRECYDSTDTGT%YACEPA/TGTCATCH%aDOTY/TGT
DET · 25 team targets
Amon-Ra St. BrownWR10886040.0%32+0.0380%8.28.6
Sam LaPortaTE5432020.0%20+0.1680%2.06.4
Jameson WilliamsWR213108.0%5+0.4150%23.015.5
Tay MartinWR111104.0%2+3.14100%9.011.0
Isaac TeSlaaWR21908.0%6+0.6950%1.04.5
Sione VakiRB22708.0%1−0.09100%3.03.5
DeAndre CarterWR11504.0%7+0.25100%−2.05.0
Jahmyr GibbsRB10004.0%0−0.870%4.00.0
Tyler ConklinTE10004.0%0−1.270%8.00.0
MIA · 21 team targets
Caleb DouglasWR8670038.1%14−0.0975%12.38.8
Kaytron AllenRB114604.8%34+5.33100%12.046.0
Malik WashingtonWR3221014.3%3+0.2367%12.77.0
Greg DulcichTE4214019.0%10−0.4350%4.33.5
Ollie Gordon IIRB11904.8%12−0.49100%−3.09.0
Carlos WashingtonRB11804.8%5−0.32100%3.08.0
Will KacmarekTE21609.5%1−0.8450%4.53.0
Chris BellWR10004.8%0−0.450%8.00.0

Player lines won’t always add up to team totals. TGT% is a share of the team targets above — the throws charged to a receiver — not of the pass attempts in Team stats, so the two counts can differ. Yards gained after a lateral belong to no receiver, and runs by receivers and kneel-downs don’t appear in the rushing table.