WEEK 9 · THU NOV 5FINAL

Shaded = the better side of each row. Rows with no clear “better” (plays, drives, attempts, penalties, possession) aren’t shaded. Efficiency, What it cost them and Early vs late downs use the nflfastR/rbsdm play filter, so a team’s EPA/play here can differ from its season figure on the team pages; Team stats follows the official box-score conventions instead.

JAXEfficiencyBAL

+0.05(55)EPA / play(plays)−0.33(56)
+0.30(26)↳ Passing−0.65(22)
−0.17(29)↳ Rushing−0.12(34)
45%Success rate32%
54%↳ Passing32%
38%↳ Rushing32%
27%1st down rate18%
42%↳ Passing23%
14%↳ Rushing15%
2(4%)Explosive plays(rate)1(2%)
2(8%)↳ Passing(20+ yd completion)0(0%)
0(0%)↳ Rushing(10+ yd run)1(3%)
+3(TO +2, expl +1)Toxic differential(turnovers + explosives)−3(TO −2, expl −1)

JAXTeam statsBAL

161st downs10
11↳ Passing 1st downs3
4↳ Rushing 1st downs6
1↳ 1st downs from penalties1
4-12↳ 3rd down efficiency4-14
0-0↳ 4th down efficiency1-2
56Total plays54
319Total yards227
12Total drives12
5.7Yards per play4.2
242Passing55
16/26↳ Comp/Att11/19
9.3↳ Yards per pass2.8
0↳ Interceptions thrown2
0-0↳ Sacks-yards lost1-2
77Rushing172
30↳ Rushing attempts34
2.6↳ Yards per rush5.1
2-4Red zone(made-att)0-0
4-24Penalties7-46
1Turnovers3
1↳ Fumbles lost1
0↳ Interceptions thrown2
0Defensive / special teams TDs0
29:15Possession30:45

Why the play counts differ. Efficiency counts every run and dropback the way nflfastR and rbsdm.com do, including sacks, scrambles, plays wiped out by penalties and 2-point tries, so JAX has 55 plays there and 56 in the official total above. Rushing attempts count kneel-downs and QB scrambles, while rush plays are the designed runs in that efficiency set, which is why JAX shows 30 attempts and 29 rush plays.

JAXWhat it cost themBAL

−5.7EPA lost to turnovers−14.8
0.0EPA lost to sacks−1.6
−2.6EPA lost to penalties−7.5

A strip-sack counts in both the sack row and the turnover row.

JAXEarly vs late downsBAL

+0.11(43)Early downs(1st–2nd) EPA / play−0.28(39)
49%↳ Success rate28%
−0.15(12)Late downs(3rd–4th) EPA / play−0.43(17)
33%↳ Success rate41%

Passing

PlayerC/ATTYDSTDINTSCKRTGEPA/DBCPOESUCC%aDOT
JAX
Trevor Lawrence16/26242100105.0+0.30−5.454%7.7
BAL
Joe Fagnano10/186002122.7−0.73−5.830%2.1

Rushing

PlayerCARYDSTDYPCEPA/CARSUCC%
JAX
Ameer AbdullahRB73004.3+0.1257%
Bhayshul TutenRB122912.4−0.2042%
Chris Rodriguez Jr.RB101911.9−0.3320%
BAL
Justice HillRB98519.4+0.2111%
Derrick HenryRB175703.4−0.0741%
Joe FagnanoQB31304.3+0.3767%

Receiving

PlayerTGTRECYDSTDTGT%YACEPA/TGTCATCH%aDOTY/TGT
JAX · 26 team targets
Jakobi MeyersWR6465023.1%9+0.7767%11.010.8
Parker WashingtonWR7261126.9%34+0.1129%8.78.7
Nate BoerkircherTE3261011.5%18+1.5767%14.720.3
Brenton StrangeTE222207.7%2+0.35100%10.011.0
Tanner KoziolTE221507.7%8+0.44100%3.57.5
Chris Rodriguez Jr.RB221307.7%12+1.56100%0.56.5
Josh CameronWR11603.8%1+0.33100%5.06.0
LeQuint Allen Jr.RB20007.7%0−0.870%−0.50.0
Travis HunterWR11−103.8%1−5.72100%−4.0−1.0
BAL · 16 team targets
Mark AndrewsTE2219012.5%4+0.98100%7.59.5
LaJohntay WesterWR111406.3%14+1.64100%0.014.0
Justice HillRB337018.8%26−0.81100%−6.32.3
Zay FlowersWR636037.5%11−2.1350%1.51.0
Rashod BatemanWR216012.5%1−0.5650%5.03.0
Matthew HibnerTE215012.5%1+0.0150%10.52.5

Player lines won’t always add up to team totals. TGT% is a share of the team targets above — the throws charged to a receiver — not of the pass attempts in Team stats, so the two counts can differ. 3 of Joe Fagnano’s 60 passing yards aren’t credited to a receiver above (yards after a lateral, or a catch by a lineman or quarterback), and runs by receivers and kneel-downs don’t appear in the rushing table.