WEEK 10 · THU NOV 12FINAL

Shaded = the better side of each row. Rows with no clear “better” (plays, drives, attempts, penalties, possession) aren’t shaded. Efficiency, What it cost them and Early vs late downs use the nflfastR/rbsdm play filter, so a team’s EPA/play here can differ from its season figure on the team pages; Team stats follows the official box-score conventions instead.

WASEfficiencyNYG

+0.05(66)EPA / play(plays)+0.10(64)
+0.11(41)↳ Passing+0.15(41)
−0.05(25)↳ Rushing+0.03(23)
58%Success rate45%
63%↳ Passing46%
48%↳ Rushing43%
29%1st down rate33%
24%↳ Passing34%
36%↳ Rushing30%
6(9%)Explosive plays(rate)9(14%)
5(12%)↳ Passing(20+ yd completion)5(12%)
1(4%)↳ Rushing(10+ yd run)4(17%)
−3(TO 0, expl −3)Toxic differential(turnovers + explosives)+3(TO 0, expl +3)

WASTeam statsNYG

201st downs21
9↳ Passing 1st downs11
9↳ Rushing 1st downs9
2↳ 1st downs from penalties1
7-14↳ 3rd down efficiency4-12
0-2↳ 4th down efficiency1-1
67Total plays64
340Total yards399
12Total drives12
5.1Yards per play6.2
235Passing283
23/33↳ Comp/Att23/36
6.9↳ Yards per pass7.6
2↳ Interceptions thrown1
1-14↳ Sacks-yards lost1-10
105Rushing116
33↳ Rushing attempts27
3.2↳ Yards per rush4.3
1-1Red zone(made-att)2-4
4-17Penalties6-62
2Turnovers2
0↳ Fumbles lost1
2↳ Interceptions thrown1
0Defensive / special teams TDs0
30:22Possession29:38

Why the play counts differ. Efficiency counts every run and dropback the way nflfastR and rbsdm.com do, including sacks, scrambles, plays wiped out by penalties and 2-point tries, so WAS has 66 plays there and 67 in the official total above. Rushing attempts count kneel-downs and QB scrambles, while rush plays are the designed runs in that efficiency set, which is why WAS shows 33 attempts and 25 rush plays.

WASWhat it cost themNYG

−6.6EPA lost to turnovers−5.6
−1.9EPA lost to sacks−2.0
−2.0EPA lost to penalties−4.4

A strip-sack counts in both the sack row and the turnover row.

WASEarly vs late downsNYG

+0.10(49)Early downs(1st–2nd) EPA / play+0.09(51)
61%↳ Success rate47%
−0.09(17)Late downs(3rd–4th) EPA / play+0.15(13)
47%↳ Success rate38%

Passing

PlayerC/ATTYDSTDINTSCKRTGEPA/DBCPOESUCC%aDOT
WAS
Jayden Daniels23/3324932196.7+0.06−0.262%6.2
NYG
J.J. McCarthy23/3629311186.9+0.13−0.345%8.3

Rushing

PlayerCARYDSTDYPCEPA/CARSUCC%
WAS
Rachaad WhiteRB114704.3−0.0145%
Jayden DanielsQB83003.8+0.0875%
Austin EkelerRB92602.9−0.0656%
Robert Henry Jr.RB2402.0−0.390%
NYG
Cam SkatteboRB187824.3+0.1244%
J.J. McCarthyQB53507.0+0.1360%
Devin SingletaryRB1303.0−0.340%

Receiving

PlayerTGTRECYDSTDTGT%YACEPA/TGTCATCH%aDOTY/TGT
WAS · 33 team targets
Stefon DiggsWR10683130.3%44−0.0860%5.68.3
Ben SinnottTE4442112.1%15+1.44100%6.810.5
Antonio WilliamsWR224216.1%18+2.16100%12.021.0
Treylon BurksWR322709.1%2+0.5367%16.79.0
Austin EkelerRB4426012.1%15+0.41100%2.86.5
Chig OkonkwoTE8424024.2%17−0.9350%4.43.0
Rachaad WhiteRB21506.1%2−0.5750%0.02.5
NYG · 34 team targets
Isaiah LikelyTE119127132.4%73+0.7082%5.511.5
Malachi FieldsWR4362011.8%6+0.9475%16.515.5
Malik NabersWR7544020.6%20−0.7271%10.76.3
Cam SkatteboRB4344011.8%39+0.5175%5.011.0
Darnell MooneyWR528014.7%5−0.1340%7.81.6
Theo JohnsonTE31808.8%1−0.4133%8.02.7

Player lines won’t always add up to team totals. TGT% is a share of the team targets above — the throws charged to a receiver — not of the pass attempts in Team stats, so the two counts can differ. Yards gained after a lateral belong to no receiver, and runs by receivers and kneel-downs don’t appear in the rushing table.