Arizona Cardinals at New Orleans Saints

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ARICardinals3-5 · away
ATWeek 16Sun Dec 27 · 1:00 PM ET
NOSaints2-5 · home
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ARI OFFENSEwhat it does

The red marker slides toward the unit with the better league rank. The farther from the middle, the bigger the rank gap.

NO DEFENSEwhat it allows
Overall
−0.007
19th
EPA / play
ARI offense by 7 places
+0.076
26thallowed
44.1%
13th
Success rate
ARI offense by 18 places · clear edge
48.9%
31stallowed
Passing
+0.027
22nd
Pass EPA / play
Even · 1 place apart
+0.114
23rdallowed
46.4%
18th
Pass success rate
ARI offense by 7 places
49.5%
25thallowed
4.5%
31st
Explosive pass rate
NO defense by 6 places
8.7%
25thallowed
5.7%
12th
Sack rate
Even · same rank
7.3%
12thmade
Rushing
−0.072
11th
Rush EPA / play
ARI offense by 21 places · clear edge
+0.019
32ndallowed
39.8%
16th
Run success rate
ARI offense by 16 places · clear edge
48.1%
32ndallowed
7.5%
26th
Explosive run rate
Weakness on weakness · 1 place apart
13.1%
25thallowed
19.9%
22nd
Stuff rate
ARI offense by 9 places
13.5%
31stmade
Turnovers
8.9%
T-10th
Turnovers
ARI offense by 5 places
11.4%
15thtakeaways
Downs
+0.036
14th
Early downs EPA (1st–2nd)
ARI offense by 17 places · clear edge
+0.088
31stallowed
−0.140
27th
Late downs EPA (3rd–4th)
NO defense by 9 places
+0.052
18thallowed

SHAPE VS SHAPE

ARI offense over NO defense

Explosive pass31st v 25thPass success18th v 25thSacks12th v 12thTurnoversT-10th v 15thStuffs22nd v 31stRun success16th v 32ndExplosive run26th v 25th
  • ARI offense
  • NO defense
  • middle of the league

Of the 7 spokes: offense is 5+ places higher on 4, defense on 1, 2 within 4 places.

Both shapes are drawn by league rank, so the outer ring is 1st on every spoke and the amber ring is the middle of the league. Where the solid shape reaches past the dashed one, the offense ranks higher. Each label shows offense rank v defense rank.

MAIN PLAYERS

Arizona Cardinals
QBARI
Jacoby Brissett
EPA / dropback
−0.06
CPOE
−0.3
Pass yards
1,719
TD–INT
10-7
RBARI
Jeremiyah Love
Carries
76
Rush yards
268
EPA / carry
−0.15
Success
40.8%
RBARI
Tyler Allgeier
Carries
72
Rush yards
323
EPA / carry
−0.09
Success
31.9%
TEARI
Trey McBride
Targets
86
Rec yards
544
TD
5
EPA / target
+0.29
WRARI
Michael Wilson
Targets
81
Rec yards
486
TD
2
EPA / target
−0.01
WRARI
Kendrick Bourne
Targets
38
Rec yards
263
TD
0
EPA / target
+0.18
WRARI
Marvin Harrison Jr.
Targets
21
Rec yards
125
TD
2
EPA / target
+0.18
New Orleans Saints
QBNO
Tyler Shough
EPA / dropback
+0.03
CPOE
−0.1
Pass yards
1,721
TD–INT
13-6
RBNO
Kendre Miller
Carries
57
Rush yards
159
EPA / carry
−0.29
Success
24.6%
RBNO
Alvin Kamara
Carries
41
Rush yards
125
EPA / carry
−0.14
Success
26.8%
WRNO
Chris Olave
Targets
71
Rec yards
636
TD
2
EPA / target
+0.53
WRNO
Devaughn Vele
Targets
48
Rec yards
348
TD
3
EPA / target
+0.46
TENO
Juwan Johnson
Targets
37
Rec yards
255
TD
3
EPA / target
+0.20
WRNO
Bryce Lance
Targets
22
Rec yards
78
TD
1
EPA / target
−0.55

Every rank is among all 32 teams in 2026, through Week 8 (ARI has played 8 games, NO 7). A defense is ranked on what its opponents did, so allowing less ranks higher; for sacks, takeaways and stuffs, making more ranks higher.

Tied teams share a place here, as on the team radars (T-7th and T-7th, then 9th). The Team Stats table numbers its rows one by one, so a tied team can carry a different number there.

An edge only compares two season ranks: defense rank minus offense rank. 0 to 4 places apart is called even, 5 to 12 a lean, 13 or more a clear edge. It is not a prediction and not a win probability.

These numbers add up every game’s box score, the same play filter as Team Stats and the team radars. A team’s EPA/play here can differ from the figure in its team page header and on Team Tiers, which count plays differently.

Every rate adds up the team’s box scores for the season. A pass play is any dropback, including sacks and scrambles. QB scrambles of 10+ yards count as explosive runs but not as designed runs, so a team with long scrambles can run high on Explosive run.

Stuff rate leaves out kneel-downs, two-point tries and runs wiped out by a penalty; Run success and Explosive run keep two-point tries and penalty-wiped runs, as the Team Stats page does.

Explosive plays are completions of 20+ yards and runs of 10+ (QB scrambles count as runs). The rush explosive rate divides by designed runs only, so a team with long scrambles can run high.

Sacks ÷ (pass attempts + sacks) · Turnovers ÷ drives · Runs for no gain or a loss ÷ designed runs

Players: the quarterback with the most dropbacks, the two backs with the most carries and the four wide receivers or tight ends with the most targets. A traded player is listed with the team he has played most for. Names open the player page.