Cleveland Browns at Baltimore Ravens

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CLEBrowns5-3 · away
ATWeek 16Sun Dec 27 · 1:00 PM ET
BALRavens4-4 · home
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CLE OFFENSEwhat it does

The red marker slides toward the unit with the better league rank. The farther from the middle, the bigger the rank gap.

BAL DEFENSEwhat it allows
Overall
−0.065
25th
EPA / play
BAL defense by 7 places
+0.021
18thallowed
42.9%
18th
Success rate
Even · 3 places apart
44.6%
21stallowed
Passing
+0.007
24th
Pass EPA / play
BAL defense by 7 places
+0.079
17thallowed
46.1%
19th
Pass success rate
Even · same rank
46.7%
T-19thallowed
7.2%
16th
Explosive pass rate
Even · 2 places apart
7.5%
14thallowed
11.6%
32nd
Sack rate
BAL defense by 14 places · clear edge
6.1%
18thmade
Rushing
−0.202
27th
Rush EPA / play
Even · 4 places apart
−0.072
23rdallowed
36.9%
22nd
Run success rate
Even · 3 places apart
41.2%
19thallowed
9.1%
23rd
Explosive run rate
BAL defense by 18 places · clear edge
8.5%
5thallowed
22.0%
30th
Stuff rate
BAL defense by 22 places · clear edge
20.6%
8thmade
Turnovers
11.7%
17th
Turnovers
CLE offense by 8 places
9.2%
25thtakeaways
Downs
−0.033
21st
Early downs EPA (1st–2nd)
BAL defense by 9 places
−0.026
12thallowed
−0.179
28th
Late downs EPA (3rd–4th)
Weakness on weakness · 3 places apart
+0.149
25thallowed

SHAPE VS SHAPE

CLE offense over BAL defense

Explosive pass16th v 14thPass success19th v T-19thSacks32nd v 18thTurnovers17th v 25thStuffs30th v 8thRun success22nd v 19thExplosive run23rd v 5th
  • CLE offense
  • BAL defense
  • middle of the league

Of the 7 spokes: offense is 5+ places higher on 1, defense on 3, 3 within 4 places.

Both shapes are drawn by league rank, so the outer ring is 1st on every spoke and the grey ring is the middle of the league. Where the solid shape reaches past the dashed one, the offense ranks higher. Each label shows offense rank v defense rank.

MAIN PLAYERS

Cleveland Browns
QBCLE
Deshaun Watson
EPA / dropback
−0.01
CPOE
−0.1
Pass yards
1,806
TD–INT
7-3
RBCLE
Quinshon Judkins
Carries
101
Rush yards
342
EPA / carry
−0.22
Success
29.7%
RBCLE
Jaleel McLaughlin
Carries
11
Rush yards
72
EPA / carry
+0.24
Success
54.5%
WRCLE
Denzel Boston
Targets
53
Rec yards
409
TD
3
EPA / target
+0.09
TECLE
Harold Fannin Jr.
Targets
51
Rec yards
411
TD
3
EPA / target
+0.26
WRCLE
KC Concepcion
Targets
49
Rec yards
352
TD
0
EPA / target
+0.21
WRCLE
Jerry Jeudy
Targets
24
Rec yards
171
TD
0
EPA / target
−0.03
Baltimore Ravens
QBBAL
Tyler Huntley
EPA / dropback
−0.03
CPOE
+0.9
Pass yards
727
TD–INT
4-1
RBBAL
Derrick Henry
Carries
158
Rush yards
632
EPA / carry
−0.12
Success
38.6%
RBBAL
Justice Hill
Carries
24
Rush yards
155
EPA / carry
+0.16
Success
41.7%
WRBAL
Zay Flowers
Targets
58
Rec yards
608
TD
3
EPA / target
+0.44
TEBAL
Mark Andrews
Targets
41
Rec yards
218
TD
1
EPA / target
−0.06
WRBAL
Rashod Bateman
Targets
29
Rec yards
288
TD
1
EPA / target
+0.61
WRBAL
Ja'Kobi Lane
Targets
14
Rec yards
89
TD
0
EPA / target
+0.28

Every rank is among all 32 teams in 2026, through Week 8 (CLE has played 8 games, BAL 8). A defense is ranked on what its opponents did, so allowing less ranks higher; for sacks, takeaways and stuffs, making more ranks higher.

Tied teams share a place here, as on the team radars (T-7th and T-7th, then 9th). The Team Stats table numbers its rows one by one, so a tied team can carry a different number there.

An edge only compares two season ranks: defense rank minus offense rank. 0 to 4 places apart is called even, 5 to 12 a lean, 13 or more a clear edge. It is not a prediction and not a win probability.

These numbers add up every game’s box score, the same play filter as Team Stats and the team radars. A team’s EPA/play here can differ from the figure in its team page header and on Team Tiers, which count plays differently.

Every rate adds up the team’s box scores for the season. A pass play is any dropback, including sacks and scrambles. QB scrambles of 10+ yards count as explosive runs but not as designed runs, so a team with long scrambles can run high on Explosive run.

Stuff rate leaves out kneel-downs, two-point tries and runs wiped out by a penalty; Run success and Explosive run keep two-point tries and penalty-wiped runs, as the Team Stats page does.

Explosive plays are completions of 20+ yards and runs of 10+ (QB scrambles count as runs). The rush explosive rate divides by designed runs only, so a team with long scrambles can run high.

Sacks ÷ (pass attempts + sacks) · Turnovers ÷ drives · Runs for no gain or a loss ÷ designed runs

Players: the quarterback with the most dropbacks, the two backs with the most carries and the four wide receivers or tight ends with the most targets. A traded player is listed with the team he has played most for. Names open the player page.