Cleveland Browns at New York Giants

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CLEBrowns5-3 · away
ATWeek 15Sun Dec 20 · 1:00 PM ET
NYGGiants4-2-1 · home
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CLE OFFENSEwhat it does

The red marker slides toward the unit with the better league rank. The farther from the middle, the bigger the rank gap.

NYG DEFENSEwhat it allows
Overall
−0.065
25th
EPA / play
NYG defense by 8 places
+0.018
17thallowed
42.9%
18th
Success rate
Even · 3 places apart
43.4%
15thallowed
Passing
+0.007
24th
Pass EPA / play
NYG defense by 5 places
+0.090
19thallowed
46.1%
19th
Pass success rate
NYG defense by 5 places
45.5%
14thallowed
7.2%
16th
Explosive pass rate
NYG defense by 11 places
5.3%
5thallowed
11.6%
32nd
Sack rate
Weakness on weakness · 2 places apart
3.9%
30thmade
Rushing
−0.202
27th
Rush EPA / play
NYG defense by 9 places
−0.092
18thallowed
36.9%
22nd
Run success rate
NYG defense by 6 places
40.4%
16thallowed
9.1%
23rd
Explosive run rate
CLE offense by 6 places
14.6%
29thallowed
22.0%
30th
Stuff rate
NYG defense by 9 places
16.9%
21stmade
Turnovers
11.7%
17th
Turnovers
Even · 1 place apart
11.3%
16thtakeaways
Downs
−0.033
21st
Early downs EPA (1st–2nd)
Even · 1 place apart
+0.033
22ndallowed
−0.179
28th
Late downs EPA (3rd–4th)
NYG defense by 18 places · clear edge
−0.060
10thallowed

SHAPE VS SHAPE

CLE offense over NYG defense

Explosive pass16th v 5thPass success19th v 14thSacks32nd v 30thTurnovers17th v 16thStuffs30th v 21stRun success22nd v 16thExplosive run23rd v 29th
  • CLE offense
  • NYG defense
  • middle of the league

Of the 7 spokes: offense is 5+ places higher on 1, defense on 4, 2 within 4 places.

Both shapes are drawn by league rank, so the outer ring is 1st on every spoke and the amber ring is the middle of the league. Where the solid shape reaches past the dashed one, the offense ranks higher. Each label shows offense rank v defense rank.

MAIN PLAYERS

Cleveland Browns
QBCLE
Deshaun Watson
EPA / dropback
−0.01
CPOE
−0.1
Pass yards
1,806
TD–INT
7-3
RBCLE
Quinshon Judkins
Carries
101
Rush yards
342
EPA / carry
−0.22
Success
29.7%
RBCLE
Jaleel McLaughlin
Carries
11
Rush yards
72
EPA / carry
+0.24
Success
54.5%
WRCLE
Denzel Boston
Targets
53
Rec yards
409
TD
3
EPA / target
+0.09
TECLE
Harold Fannin Jr.
Targets
51
Rec yards
411
TD
3
EPA / target
+0.26
WRCLE
KC Concepcion
Targets
49
Rec yards
352
TD
0
EPA / target
+0.21
WRCLE
Jerry Jeudy
Targets
24
Rec yards
171
TD
0
EPA / target
−0.03
New York Giants
QBNYG
Jameis Winston
EPA / dropback
−0.08
CPOE
−7.5
Pass yards
957
TD–INT
7-5
RBNYG
Cam Skattebo
Carries
98
Rush yards
418
EPA / carry
−0.11
Success
36.7%
RBNYG
Najee Harris
Carries
31
Rush yards
99
EPA / carry
−0.40
Success
22.6%
WRNYG
Malik Nabers
Targets
70
Rec yards
605
TD
2
EPA / target
+0.25
TENYG
Isaiah Likely
Targets
63
Rec yards
395
TD
5
EPA / target
+0.21
WRNYG
Malachi Fields
Targets
30
Rec yards
248
TD
1
EPA / target
+0.16
WRNYG
Darnell Mooney
Targets
22
Rec yards
113
TD
0
EPA / target
−0.03

Every rank is among all 32 teams in 2026, through Week 8 (CLE has played 8 games, NYG 7). A defense is ranked on what its opponents did, so allowing less ranks higher; for sacks, takeaways and stuffs, making more ranks higher.

Tied teams share a place here, as on the team radars (T-7th and T-7th, then 9th). The Team Stats table numbers its rows one by one, so a tied team can carry a different number there.

An edge only compares two season ranks: defense rank minus offense rank. 0 to 4 places apart is called even, 5 to 12 a lean, 13 or more a clear edge. It is not a prediction and not a win probability.

These numbers add up every game’s box score, the same play filter as Team Stats and the team radars. A team’s EPA/play here can differ from the figure in its team page header and on Team Tiers, which count plays differently.

Every rate adds up the team’s box scores for the season. A pass play is any dropback, including sacks and scrambles. QB scrambles of 10+ yards count as explosive runs but not as designed runs, so a team with long scrambles can run high on Explosive run.

Stuff rate leaves out kneel-downs, two-point tries and runs wiped out by a penalty; Run success and Explosive run keep two-point tries and penalty-wiped runs, as the Team Stats page does.

Explosive plays are completions of 20+ yards and runs of 10+ (QB scrambles count as runs). The rush explosive rate divides by designed runs only, so a team with long scrambles can run high.

Sacks ÷ (pass attempts + sacks) · Turnovers ÷ drives · Runs for no gain or a loss ÷ designed runs

Players: the quarterback with the most dropbacks, the two backs with the most carries and the four wide receivers or tight ends with the most targets. A traded player is listed with the team he has played most for. Names open the player page.