Detroit Lions at Miami Dolphins

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DETLions5-2 · away
ATWeek 9Sun Nov 8 · 1:00 PM ET
MIADolphins1-6 · home
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DET OFFENSEwhat it does

The red marker slides toward the unit with the better league rank. The farther from the middle, the bigger the rank gap.

MIA DEFENSEwhat it allows
Overall
+0.116
5th
EPA / play
DET offense by 26 places · clear edge
+0.125
31stallowed
49.5%
3rd
Success rate
DET offense by 29 places · clear edge
49.2%
32ndallowed
Passing
+0.264
3rd
Pass EPA / play
DET offense by 29 places · clear edge
+0.289
32ndallowed
51.4%
4th
Pass success rate
DET offense by 28 places · clear edge
53.4%
32ndallowed
7.9%
12th
Explosive pass rate
DET offense by 17 places · clear edge
9.1%
29thallowed
6.1%
14th
Sack rate
DET offense by 14 places · clear edge
4.4%
28thmade
Rushing
−0.087
14th
Rush EPA / play
DET offense by 6 places
−0.078
20thallowed
46.8%
3rd
Run success rate
DET offense by 27 places · clear edge
43.9%
30thallowed
15.4%
2nd
Explosive run rate
DET offense by 17 places · clear edge
11.2%
19thallowed
20.3%
25th
Stuff rate
MIA defense by 6 places
17.0%
19thmade
Turnovers
5.4%
T-3rd
Turnovers
DET offense by 23 places · clear edge
8.8%
26thtakeaways
Downs
+0.118
3rd
Early downs EPA (1st–2nd)
DET offense by 14 places · clear edge
+0.020
17thallowed
+0.121
14th
Late downs EPA (3rd–4th)
DET offense by 18 places · clear edge
+0.481
32ndallowed

SHAPE VS SHAPE

DET offense over MIA defense

Explosive pass12th v 29thPass success4th v 32ndSacks14th v 28thTurnoversT-3rd v 26thStuffs25th v 19thRun success3rd v 30thExplosive run2nd v 19th
  • DET offense
  • MIA defense
  • middle of the league

Of the 7 spokes: offense is 5+ places higher on 6, defense on 1, 0 within 4 places.

Both shapes are drawn by league rank, so the outer ring is 1st on every spoke and the grey ring is the middle of the league. Where the solid shape reaches past the dashed one, the offense ranks higher. Each label shows offense rank v defense rank.

MAIN PLAYERS

Detroit Lions
QBDET
Jared Goff
EPA / dropback
+0.24
CPOE
+1.1
Pass yards
1,964
TD–INT
15-1
RBDET
Jahmyr Gibbs
Carries
157
Rush yards
773
EPA / carry
−0.02
Success
49.0%
RBDET
Sione Vaki
Carries
27
Rush yards
121
EPA / carry
−0.10
Success
40.7%
WRDET
Amon-Ra St. Brown
Targets
76
Rec yards
571
TD
5
EPA / target
+0.31
WRDET
Jameson Williams
Targets
44
Rec yards
437
TD
5
EPA / target
+0.54
TEDET
Sam LaPorta
Targets
44
Rec yards
367
TD
3
EPA / target
+0.74
WRDET
Isaac TeSlaa
Targets
21
Rec yards
197
TD
0
EPA / target
+0.37
Miami Dolphins
QBMIA
Malik Willis
EPA / dropback
+0.01
CPOE
−5.4
Pass yards
1,268
TD–INT
6-5
RBMIA
Ollie Gordon II
Carries
91
Rush yards
408
EPA / carry
−0.01
Success
36.3%
RBMIA
De'Von Achane
Carries
34
Rush yards
127
EPA / carry
−0.17
Success
35.3%
WRMIA
Malik Washington
Targets
45
Rec yards
329
TD
1
EPA / target
+0.16
TEMIA
Greg Dulcich
Targets
28
Rec yards
256
TD
0
EPA / target
+0.43
WRMIA
Chris Bell
Targets
24
Rec yards
148
TD
0
EPA / target
−0.06
WRMIA
Kevin Coleman Jr.
Targets
21
Rec yards
82
TD
2
EPA / target
−0.35

Every rank is among all 32 teams in 2026, through Week 8 (DET has played 7 games, MIA 7). A defense is ranked on what its opponents did, so allowing less ranks higher; for sacks, takeaways and stuffs, making more ranks higher.

Tied teams share a place here, as on the team radars (T-7th and T-7th, then 9th). The Team Stats table numbers its rows one by one, so a tied team can carry a different number there.

An edge only compares two season ranks: defense rank minus offense rank. 0 to 4 places apart is called even, 5 to 12 a lean, 13 or more a clear edge. It is not a prediction and not a win probability.

These numbers add up every game’s box score, the same play filter as Team Stats and the team radars. A team’s EPA/play here can differ from the figure in its team page header and on Team Tiers, which count plays differently.

Every rate adds up the team’s box scores for the season. A pass play is any dropback, including sacks and scrambles. QB scrambles of 10+ yards count as explosive runs but not as designed runs, so a team with long scrambles can run high on Explosive run.

Stuff rate leaves out kneel-downs, two-point tries and runs wiped out by a penalty; Run success and Explosive run keep two-point tries and penalty-wiped runs, as the Team Stats page does.

Explosive plays are completions of 20+ yards and runs of 10+ (QB scrambles count as runs). The rush explosive rate divides by designed runs only, so a team with long scrambles can run high.

Sacks ÷ (pass attempts + sacks) · Turnovers ÷ drives · Runs for no gain or a loss ÷ designed runs

Players: the quarterback with the most dropbacks, the two backs with the most carries and the four wide receivers or tight ends with the most targets. A traded player is listed with the team he has played most for. Names open the player page.