Indianapolis Colts at Houston Texans

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INDColts2-6 · away
ATWeek 11Thu Nov 19 · 8:15 PM ET
HOUTexans2-5 · home
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IND OFFENSEwhat it does

The red marker slides toward the unit with the better league rank. The farther from the middle, the bigger the rank gap.

HOU DEFENSEwhat it allows
Overall
−0.111
31st
EPA / play
HOU defense by 9 places
+0.047
22ndallowed
42.1%
21st
Success rate
HOU defense by 13 places · clear edge
41.9%
8thallowed
Passing
−0.187
31st
Pass EPA / play
HOU defense by 9 places
+0.103
22ndallowed
41.5%
27th
Pass success rate
HOU defense by 24 places · clear edge
41.5%
3rdallowed
5.5%
28th
Explosive pass rate
Weakness on weakness · 4 places apart
10.1%
32ndallowed
7.8%
23rd
Sack rate
HOU defense by 17 places · clear edge
7.9%
6thmade
Rushing
−0.002
5th
Rush EPA / play
IND offense by 22 places · clear edge
−0.045
27thallowed
43.1%
10th
Run success rate
IND offense by 16 places · clear edge
42.5%
26thallowed
12.5%
T-10th
Explosive run rate
Even · 4 places apart
8.6%
6thallowed
18.5%
18th
Stuff rate
IND offense by 12 places
13.6%
30thmade
Turnovers
16.9%
29th
Turnovers
Weakness on weakness · 1 place apart
8.0%
28thtakeaways
Downs
−0.159
31st
Early downs EPA (1st–2nd)
HOU defense by 10 places
+0.033
21stallowed
+0.036
16th
Late downs EPA (3rd–4th)
IND offense by 6 places
+0.105
22ndallowed

SHAPE VS SHAPE

IND offense over HOU defense

Explosive pass28th v 32ndPass success27th v 3rdSacks23rd v 6thTurnovers29th v 28thStuffs18th v 30thRun success10th v 26thExplosive runT-10th v 6th
  • IND offense
  • HOU defense
  • middle of the league

Of the 7 spokes: offense is 5+ places higher on 2, defense on 2, 3 within 4 places.

Both shapes are drawn by league rank, so the outer ring is 1st on every spoke and the amber ring is the middle of the league. Where the solid shape reaches past the dashed one, the offense ranks higher. Each label shows offense rank v defense rank.

MAIN PLAYERS

Indianapolis Colts
QBIND
Daniel Jones
EPA / dropback
−0.20
CPOE
−3.7
Pass yards
1,542
TD–INT
5-9
RBIND
Jonathan Taylor
Carries
148
Rush yards
610
EPA / carry
−0.06
Success
39.9%
RBIND
Seth McGowan
Carries
37
Rush yards
163
EPA / carry
0.00
Success
37.8%
WRIND
Josh Downs
Targets
51
Rec yards
330
TD
1
EPA / target
+0.29
WRIND
Keenan Allen
Targets
50
Rec yards
325
TD
1
EPA / target
+0.22
TEIND
Tyler Warren
Targets
46
Rec yards
231
TD
2
EPA / target
−0.25
WRIND
Laquon Treadwell
Targets
28
Rec yards
215
TD
0
EPA / target
+0.09
Houston Texans
QBHOU
C.J. Stroud
EPA / dropback
+0.14
CPOE
+2.3
Pass yards
1,867
TD–INT
11-1
RBHOU
Woody Marks
Carries
77
Rush yards
271
EPA / carry
−0.18
Success
33.8%
RBHOU
David Montgomery
Carries
52
Rush yards
138
EPA / carry
−0.35
Success
25.0%
TEHOU
Dalton Schultz
Targets
43
Rec yards
322
TD
0
EPA / target
+0.23
WRHOU
Xavier Hutchinson
Targets
40
Rec yards
258
TD
1
EPA / target
−0.04
WRHOU
Nico Collins
Targets
35
Rec yards
329
TD
3
EPA / target
+0.57
WRHOU
Jaylin Noel
Targets
23
Rec yards
331
TD
2
EPA / target
+0.80

Every rank is among all 32 teams in 2026, through Week 8 (IND has played 8 games, HOU 7). A defense is ranked on what its opponents did, so allowing less ranks higher; for sacks, takeaways and stuffs, making more ranks higher.

Tied teams share a place here, as on the team radars (T-7th and T-7th, then 9th). The Team Stats table numbers its rows one by one, so a tied team can carry a different number there.

An edge only compares two season ranks: defense rank minus offense rank. 0 to 4 places apart is called even, 5 to 12 a lean, 13 or more a clear edge. It is not a prediction and not a win probability.

These numbers add up every game’s box score, the same play filter as Team Stats and the team radars. A team’s EPA/play here can differ from the figure in its team page header and on Team Tiers, which count plays differently.

Every rate adds up the team’s box scores for the season. A pass play is any dropback, including sacks and scrambles. QB scrambles of 10+ yards count as explosive runs but not as designed runs, so a team with long scrambles can run high on Explosive run.

Stuff rate leaves out kneel-downs, two-point tries and runs wiped out by a penalty; Run success and Explosive run keep two-point tries and penalty-wiped runs, as the Team Stats page does.

Explosive plays are completions of 20+ yards and runs of 10+ (QB scrambles count as runs). The rush explosive rate divides by designed runs only, so a team with long scrambles can run high.

Sacks ÷ (pass attempts + sacks) · Turnovers ÷ drives · Runs for no gain or a loss ÷ designed runs

Players: the quarterback with the most dropbacks, the two backs with the most carries and the four wide receivers or tight ends with the most targets. A traded player is listed with the team he has played most for. Names open the player page.