Los Angeles Chargers at Las Vegas Raiders

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LACChargers0-7 · away
ATWeek 14Sun Dec 13 · 4:05 PM ET
LVRaiders4-4 · home
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LAC OFFENSEwhat it does

The red marker slides toward the unit with the better league rank. The farther from the middle, the bigger the rank gap.

LV DEFENSEwhat it allows
Overall
−0.231
32nd
EPA / play
LV defense by 7 places
+0.062
25thallowed
36.0%
32nd
Success rate
Weakness on weakness · 2 places apart
47.3%
30thallowed
Passing
−0.210
32nd
Pass EPA / play
LV defense by 7 places
+0.158
25thallowed
38.3%
32nd
Pass success rate
Weakness on weakness · 2 places apart
50.8%
30thallowed
5.8%
26th
Explosive pass rate
LV defense by 9 places
7.7%
17thallowed
9.7%
28th
Sack rate
LV defense by 12 places
6.6%
16thmade
Rushing
−0.262
31st
Rush EPA / play
LV defense by 10 places
−0.077
21stallowed
32.4%
31st
Run success rate
LV defense by 8 places
42.3%
23rdallowed
10.1%
18th
Explosive run rate
LAC offense by 13 places · clear edge
14.9%
31stallowed
19.8%
21st
Stuff rate
LAC offense by 6 places
15.0%
27thmade
Turnovers
19.3%
32nd
Turnovers
LV defense by 26 places · clear edge
14.6%
6thtakeaways
Downs
−0.227
32nd
Early downs EPA (1st–2nd)
Weakness on weakness · 2 places apart
+0.084
30thallowed
−0.242
32nd
Late downs EPA (3rd–4th)
LV defense by 18 places · clear edge
−0.016
14thallowed

SHAPE VS SHAPE

LAC offense over LV defense

Explosive pass26th v 17thPass success32nd v 30thSacks28th v 16thTurnovers32nd v 6thStuffs21st v 27thRun success31st v 23rdExplosive run18th v 31st
  • LAC offense
  • LV defense
  • middle of the league

Of the 7 spokes: offense is 5+ places higher on 2, defense on 4, 1 within 4 places.

Both shapes are drawn by league rank, so the outer ring is 1st on every spoke and the amber ring is the middle of the league. Where the solid shape reaches past the dashed one, the offense ranks higher. Each label shows offense rank v defense rank.

MAIN PLAYERS

Los Angeles Chargers
QBLAC
Justin Herbert
EPA / dropback
−0.27
CPOE
−4.2
Pass yards
1,398
TD–INT
5-10
RBLAC
Omarion Hampton
Carries
89
Rush yards
309
EPA / carry
−0.29
Success
31.5%
RBLAC
Keaton Mitchell
Carries
39
Rush yards
145
EPA / carry
−0.19
Success
33.3%
WRLAC
Tre Harris
Targets
28
Rec yards
256
TD
0
EPA / target
+0.30
WRLAC
Quentin Johnston
Targets
26
Rec yards
202
TD
0
EPA / target
+0.24
TELAC
Oronde Gadsden II
Targets
26
Rec yards
155
TD
1
EPA / target
−0.34
WRLAC
Ladd McConkey
Targets
24
Rec yards
286
TD
1
EPA / target
+0.39
Las Vegas Raiders
QBLV
Kirk Cousins
EPA / dropback
+0.17
CPOE
−0.4
Pass yards
2,124
TD–INT
19-5
RBLV
Ashton Jeanty
Carries
108
Rush yards
337
EPA / carry
−0.31
Success
31.5%
RBLV
Mike Washington Jr.
Carries
65
Rush yards
278
EPA / carry
−0.11
Success
30.8%
TELV
Brock Bowers
Targets
61
Rec yards
547
TD
5
EPA / target
+0.56
WRLV
Tre Tucker
Targets
48
Rec yards
474
TD
4
EPA / target
+0.43
TELV
Michael Mayer
Targets
43
Rec yards
351
TD
1
EPA / target
+0.26
WRLV
Jalen Nailor
Targets
24
Rec yards
113
TD
1
EPA / target
−0.02

Every rank is among all 32 teams in 2026, through Week 8 (LAC has played 7 games, LV 8). A defense is ranked on what its opponents did, so allowing less ranks higher; for sacks, takeaways and stuffs, making more ranks higher.

Tied teams share a place here, as on the team radars (T-7th and T-7th, then 9th). The Team Stats table numbers its rows one by one, so a tied team can carry a different number there.

An edge only compares two season ranks: defense rank minus offense rank. 0 to 4 places apart is called even, 5 to 12 a lean, 13 or more a clear edge. It is not a prediction and not a win probability.

These numbers add up every game’s box score, the same play filter as Team Stats and the team radars. A team’s EPA/play here can differ from the figure in its team page header and on Team Tiers, which count plays differently.

Every rate adds up the team’s box scores for the season. A pass play is any dropback, including sacks and scrambles. QB scrambles of 10+ yards count as explosive runs but not as designed runs, so a team with long scrambles can run high on Explosive run.

Stuff rate leaves out kneel-downs, two-point tries and runs wiped out by a penalty; Run success and Explosive run keep two-point tries and penalty-wiped runs, as the Team Stats page does.

Explosive plays are completions of 20+ yards and runs of 10+ (QB scrambles count as runs). The rush explosive rate divides by designed runs only, so a team with long scrambles can run high.

Sacks ÷ (pass attempts + sacks) · Turnovers ÷ drives · Runs for no gain or a loss ÷ designed runs

Players: the quarterback with the most dropbacks, the two backs with the most carries and the four wide receivers or tight ends with the most targets. A traded player is listed with the team he has played most for. Names open the player page.