Philadelphia Eagles at San Francisco 49ers

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PHIEagles2-6 · away
ATWeek 17Sun Jan 3 · 8:20 PM ET
SF49ers6-1 · home
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PHI OFFENSEwhat it does

The red marker slides toward the unit with the better league rank. The farther from the middle, the bigger the rank gap.

SF DEFENSEwhat it allows
Overall
−0.096
30th
EPA / play
SF defense by 21 places · clear edge
−0.038
9thallowed
37.7%
31st
Success rate
SF defense by 13 places · clear edge
43.7%
18thallowed
Passing
−0.069
27th
Pass EPA / play
SF defense by 12 places
+0.066
15thallowed
38.6%
31st
Pass success rate
SF defense by 21 places · clear edge
44.6%
10thallowed
4.0%
32nd
Explosive pass rate
SF defense by 28 places · clear edge
4.9%
4thallowed
7.9%
24th
Sack rate
Even · 1 place apart
5.7%
23rdmade
Rushing
−0.145
23rd
Rush EPA / play
SF defense by 22 places · clear edge
−0.205
1stallowed
36.2%
24th
Run success rate
Even · same rank
42.4%
24thallowed
7.3%
30th
Explosive run rate
SF defense by 29 places · clear edge
2.8%
1stallowed
26.0%
32nd
Stuff rate
SF defense by 7 places
15.8%
25thmade
Turnovers
9.4%
14th
Turnovers
PHI offense by 13 places · clear edge
8.3%
27thtakeaways
Downs
−0.103
29th
Early downs EPA (1st–2nd)
SF defense by 25 places · clear edge
−0.092
4thallowed
−0.077
20th
Late downs EPA (3rd–4th)
Even · 3 places apart
+0.117
23rdallowed

SHAPE VS SHAPE

PHI offense over SF defense

Explosive pass32nd v 4thPass success31st v 10thSacks24th v 23rdTurnovers14th v 27thStuffs32nd v 25thRun success24th v 24thExplosive run30th v 1st
  • PHI offense
  • SF defense
  • middle of the league

Of the 7 spokes: offense is 5+ places higher on 1, defense on 4, 2 within 4 places.

Both shapes are drawn by league rank, so the outer ring is 1st on every spoke and the amber ring is the middle of the league. Where the solid shape reaches past the dashed one, the offense ranks higher. Each label shows offense rank v defense rank.

MAIN PLAYERS

Philadelphia Eagles
QBPHI
Jalen Hurts
EPA / dropback
−0.05
CPOE
−2.2
Pass yards
933
TD–INT
8-3
RBPHI
Saquon Barkley
Carries
56
Rush yards
274
EPA / carry
+0.02
Success
39.3%
RBPHI
Dameon Pierce
Carries
37
Rush yards
96
EPA / carry
−0.16
Success
37.8%
WRPHI
Makai Lemon
Targets
45
Rec yards
251
TD
1
EPA / target
+0.07
WRPHI
DeVonta Smith
Targets
41
Rec yards
310
TD
2
EPA / target
+0.02
TEPHI
Dallas Goedert
Targets
35
Rec yards
258
TD
2
EPA / target
+0.26
WRPHI
Dontayvion Wicks
Targets
32
Rec yards
284
TD
1
EPA / target
+0.50
San Francisco 49ers
QBSF
Brock Purdy
EPA / dropback
+0.29
CPOE
+4.3
Pass yards
1,748
TD–INT
15-4
RBSF
Christian McCaffrey
Carries
84
Rush yards
389
EPA / carry
+0.14
Success
53.6%
RBSF
Kaelon Black
Carries
57
Rush yards
233
EPA / carry
−0.13
Success
45.6%
TESF
George Kittle
Targets
46
Rec yards
425
TD
5
EPA / target
+0.35
WRSF
Mike Evans
Targets
39
Rec yards
420
TD
4
EPA / target
+1.02
WRSF
Deebo Samuel Sr.
Targets
20
Rec yards
126
TD
2
EPA / target
+0.39
WRSF
Jacob Cowing
Targets
10
Rec yards
47
TD
0
EPA / target
−0.54

Every rank is among all 32 teams in 2026, through Week 8 (PHI has played 8 games, SF 7). A defense is ranked on what its opponents did, so allowing less ranks higher; for sacks, takeaways and stuffs, making more ranks higher.

Tied teams share a place here, as on the team radars (T-7th and T-7th, then 9th). The Team Stats table numbers its rows one by one, so a tied team can carry a different number there.

An edge only compares two season ranks: defense rank minus offense rank. 0 to 4 places apart is called even, 5 to 12 a lean, 13 or more a clear edge. It is not a prediction and not a win probability.

These numbers add up every game’s box score, the same play filter as Team Stats and the team radars. A team’s EPA/play here can differ from the figure in its team page header and on Team Tiers, which count plays differently.

Every rate adds up the team’s box scores for the season. A pass play is any dropback, including sacks and scrambles. QB scrambles of 10+ yards count as explosive runs but not as designed runs, so a team with long scrambles can run high on Explosive run.

Stuff rate leaves out kneel-downs, two-point tries and runs wiped out by a penalty; Run success and Explosive run keep two-point tries and penalty-wiped runs, as the Team Stats page does.

Explosive plays are completions of 20+ yards and runs of 10+ (QB scrambles count as runs). The rush explosive rate divides by designed runs only, so a team with long scrambles can run high.

Sacks ÷ (pass attempts + sacks) · Turnovers ÷ drives · Runs for no gain or a loss ÷ designed runs

Players: the quarterback with the most dropbacks, the two backs with the most carries and the four wide receivers or tight ends with the most targets. A traded player is listed with the team he has played most for. Names open the player page.