Pittsburgh Steelers at Tennessee Titans

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PITSteelers6-2 · away
ATWeek 17Sun Jan 3 · 1:00 PM ET
TENTitans1-7 · home
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PIT OFFENSEwhat it does

The red marker slides toward the unit with the better league rank. The farther from the middle, the bigger the rank gap.

TEN DEFENSEwhat it allows
Overall
−0.011
21st
EPA / play
Even · 3 places apart
+0.059
24thallowed
42.8%
19th
Success rate
PIT offense by 7 places
46.3%
26thallowed
Passing
−0.072
28th
Pass EPA / play
Weakness on weakness · 1 place apart
+0.174
27thallowed
41.8%
26th
Pass success rate
PIT offense by 5 places
51.6%
31stallowed
7.1%
19th
Explosive pass rate
PIT offense by 12 places
9.4%
31stallowed
7.3%
21st
Sack rate
TEN defense by 6 places
6.8%
15thmade
Rushing
+0.102
1st
Rush EPA / play
PIT offense by 13 places · clear edge
−0.097
14thallowed
44.5%
4th
Run success rate
PIT offense by 9 places
39.1%
13thallowed
12.6%
9th
Explosive run rate
PIT offense by 5 places
10.2%
14thallowed
16.9%
12th
Stuff rate
Even · 3 places apart
18.3%
15thmade
Turnovers
8.9%
T-10th
Turnovers
Even · same rank
12.5%
T-10thtakeaways
Downs
+0.001
19th
Early downs EPA (1st–2nd)
Even · 4 places apart
+0.036
23rdallowed
−0.052
18th
Late downs EPA (3rd–4th)
PIT offense by 8 places
+0.154
26thallowed

SHAPE VS SHAPE

PIT offense over TEN defense

Explosive pass19th v 31stPass success26th v 31stSacks21st v 15thTurnoversT-10th v T-10thStuffs12th v 15thRun success4th v 13thExplosive run9th v 14th
  • PIT offense
  • TEN defense
  • middle of the league

Of the 7 spokes: offense is 5+ places higher on 4, defense on 1, 2 within 4 places.

Both shapes are drawn by league rank, so the outer ring is 1st on every spoke and the grey ring is the middle of the league. Where the solid shape reaches past the dashed one, the offense ranks higher. Each label shows offense rank v defense rank.

MAIN PLAYERS

Pittsburgh Steelers
QBPIT
Aaron Rodgers
EPA / dropback
−0.10
CPOE
−1.9
Pass yards
1,871
TD–INT
13-6
RBPIT
Jaylen Warren
Carries
119
Rush yards
704
EPA / carry
+0.13
Success
47.9%
RBPIT
Rico Dowdle
Carries
46
Rush yards
174
EPA / carry
−0.07
Success
32.6%
WRPIT
DK Metcalf
Targets
64
Rec yards
378
TD
1
EPA / target
−0.03
WRPIT
Germie Bernard
Targets
42
Rec yards
284
TD
1
EPA / target
−0.02
TEPIT
Pat Freiermuth
Targets
35
Rec yards
235
TD
4
EPA / target
+0.23
TEPIT
Darnell Washington
Targets
28
Rec yards
254
TD
3
EPA / target
+0.30
Tennessee Titans
QBTEN
Cam Ward
EPA / dropback
−0.10
CPOE
−0.9
Pass yards
1,483
TD–INT
6-5
RBTEN
Tony Pollard
Carries
133
Rush yards
595
EPA / carry
−0.06
Success
41.4%
RBTEN
Tyjae Spears
Carries
18
Rush yards
66
EPA / carry
−0.35
Success
33.3%
WRTEN
Carnell Tate
Targets
51
Rec yards
413
TD
1
EPA / target
+0.20
WRTEN
Wan'Dale Robinson
Targets
50
Rec yards
262
TD
3
EPA / target
−0.01
WRTEN
Elic Ayomanor
Targets
26
Rec yards
211
TD
1
EPA / target
+0.22
TETEN
Gunnar Helm
Targets
26
Rec yards
160
TD
0
EPA / target
+0.07

Every rank is among all 32 teams in 2026, through Week 8 (PIT has played 8 games, TEN 8). A defense is ranked on what its opponents did, so allowing less ranks higher; for sacks, takeaways and stuffs, making more ranks higher.

Tied teams share a place here, as on the team radars (T-7th and T-7th, then 9th). The Team Stats table numbers its rows one by one, so a tied team can carry a different number there.

An edge only compares two season ranks: defense rank minus offense rank. 0 to 4 places apart is called even, 5 to 12 a lean, 13 or more a clear edge. It is not a prediction and not a win probability.

These numbers add up every game’s box score, the same play filter as Team Stats and the team radars. A team’s EPA/play here can differ from the figure in its team page header and on Team Tiers, which count plays differently.

Every rate adds up the team’s box scores for the season. A pass play is any dropback, including sacks and scrambles. QB scrambles of 10+ yards count as explosive runs but not as designed runs, so a team with long scrambles can run high on Explosive run.

Stuff rate leaves out kneel-downs, two-point tries and runs wiped out by a penalty; Run success and Explosive run keep two-point tries and penalty-wiped runs, as the Team Stats page does.

Explosive plays are completions of 20+ yards and runs of 10+ (QB scrambles count as runs). The rush explosive rate divides by designed runs only, so a team with long scrambles can run high.

Sacks ÷ (pass attempts + sacks) · Turnovers ÷ drives · Runs for no gain or a loss ÷ designed runs

Players: the quarterback with the most dropbacks, the two backs with the most carries and the four wide receivers or tight ends with the most targets. A traded player is listed with the team he has played most for. Names open the player page.