WEEK 1 · SUN SEP 13FINAL

Shaded = the better side of each row. Rows with no clear “better” (plays, drives, attempts, penalties, possession) aren’t shaded. Efficiency, What it cost them and Early vs late downs use the nflfastR/rbsdm play filter, so a team’s EPA/play here can differ from its season figure on the team pages; Team stats follows the official box-score conventions instead.

ATLEfficiencyPIT

−0.36(60)EPA / play(plays)−0.25(65)
−0.64(28)Passing−0.25(47)
−0.11(32)Rushing−0.25(18)
37%Success rate34%
29%Passing36%
44%Rushing28%
23%1st down rate23%
14%Passing26%
31%Rushing17%
6(10%)Explosive plays(rate)4(6%)
3(11%)Passing(20+ yd completion)3(6%)
3(9%)Rushing(10+ yd run)1(6%)
+1(TO −1, expl +2)Toxic differential(turnovers + explosives)−1(TO +1, expl −2)

ATLTeam statsPIT

161st downs15
4Passing 1st downs10
9Rushing 1st downs3
31st downs from penalties2
2-123rd down efficiency3-13
0-04th down efficiency0-2
57Total plays64
238Total yards264
13Total drives13
4.2Yards per play4.1
118Passing206
12/22Comp/Att24/41
4.5Yards per pass4.8
2Interceptions thrown0
4-25Sacks-yards lost2-15
120Rushing58
31Rushing attempts21
3.9Yards per rush2.8
0-0Red zone(made-att)1-2
9-96Penalties7-52
2Turnovers1
0Fumbles lost1
2Interceptions thrown0
0Defensive / special teams TDs1
31:07Possession28:53

Why the play counts differ. Efficiency counts every run and dropback the way nflfastR and rbsdm.com do, including sacks, scrambles, plays wiped out by penalties and 2-point tries, so ATL has 60 plays there and 57 in the official total above. Rushing attempts count kneel-downs and QB scrambles, while rush plays are the designed runs in that efficiency set, which is why ATL shows 31 attempts and 32 rush plays.

ATLWhat it cost themPIT

−13.0EPA lost to turnovers−5.1
−7.0EPA lost to sacks−3.0
−9.0EPA lost to penalties−7.3

A strip-sack counts in both the sack row and the turnover row.

ATLEarly vs late downsPIT

−0.27(48)Early downs(1st–2nd) EPA / play−0.15(49)
42%Success rate37%
−0.73(12)Late downs(3rd–4th) EPA / play−0.57(16)
17%Success rate25%

Passing

PlayerC/ATTYDSTDINTSCKRTGEPA/DBCPOESUCC%aDOT
ATL
Cooper Rush12/2214312451.9−0.61−10.431%3.5
PIT
Aaron Rodgers24/4022110283.4−0.29+1.236%10.2

Rushing

PlayerCARYDSTDYPCEPA/CARSUCC%
ATL
Bijan RobinsonRB218304.0−0.1048%
Brian RobinsonRB93103.4−0.1233%
PIT
Jaylen WarrenRB104604.6−0.1240%
Rico DowdleRB81501.9−0.4113%

Receiving

PlayerTGTRECYDSTDTGT%YACEPA/TGTCATCH%aDOTY/TGT
ATL · 19 team targets
Bijan RobinsonRB10890152.6%110−0.2180%−3.09.0
Drake LondonWR4229021.1%7+0.1850%5.57.3
Jahan DotsonWR3119015.8%1−1.5233%17.36.3
Olamide ZaccheausWR11505.3%0−0.11100%5.05.0
Kyle PittsTE10005.3%0−0.910%26.00.0
PIT · 37 team targets
Michael PittmanWR335808.1%25+1.15100%11.019.3
Pat FreiermuthTE5546113.5%25+0.75100%4.29.2
DK MetcalfWR10440027.0%5−0.5440%20.44.0
Jaylen WarrenRB6527016.2%36−0.8383%−1.04.5
Roman WilsonWR6326016.2%6−0.1850%21.04.3
Darnell WashingtonTE221805.4%12+0.32100%3.09.0
Rico DowdleRB526013.5%12−0.6640%0.81.2

Player lines won’t always add up to team totals. TGT% is a share of the team targets above — the throws charged to a receiver — not of the pass attempts in Team stats, so the two counts can differ. Yards gained after a lateral belong to no receiver, and runs by receivers and kneel-downs don’t appear in the rushing table.