Shaded = the better side of each row. Rows with no clear “better” (plays, drives, attempts, penalties, possession) aren’t shaded. Efficiency, What it cost them and Early vs late downs use the nflfastR/rbsdm play filter, so a team’s EPA/play here can differ from its season figure on the team pages; Team stats follows the official box-score conventions instead.
LVEfficiencyNO
| +0.15(68) | EPA / play(plays) | −0.07(74) |
| +0.30(43) | ↳ Passing | −0.12(47) |
| −0.12(25) | ↳ Rushing | +0.01(27) |
| 46% | Success rate | 54% |
| 56% | ↳ Passing | 55% |
| 28% | ↳ Rushing | 52% |
| 35% | 1st down rate | 36% |
| 47% | ↳ Passing | 43% |
| 16% | ↳ Rushing | 26% |
| 4(6%) | Explosive plays(rate) | 4(5%) |
| 2(5%) | ↳ Passing(20+ yd completion) | 1(2%) |
| 2(8%) | ↳ Rushing(10+ yd run) | 3(11%) |
| +3(TO +3, expl 0) | Toxic differential(turnovers + explosives) | −3(TO −3, expl 0) |
LVTeam statsNO
| 24 | 1st downs | 27 |
| 16 | ↳ Passing 1st downs | 18 |
| 4 | ↳ Rushing 1st downs | 8 |
| 4 | ↳ 1st downs from penalties | 1 |
| 7-12 | ↳ 3rd down efficiency | 9-15 |
| 0-0 | ↳ 4th down efficiency | 0-1 |
| 63 | Total plays | 72 |
| 340 | Total yards | 381 |
| 12 | Total drives | 11 |
| 5.4 | Yards per play | 5.3 |
| 227 | Passing | 233 |
| 22/33 | ↳ Comp/Att | 29/42 |
| 6.3 | ↳ Yards per pass | 5.3 |
| 0 | ↳ Interceptions thrown | 1 |
| 3-21 | ↳ Sacks-yards lost | 2-22 |
| 113 | Rushing | 148 |
| 27 | ↳ Rushing attempts | 28 |
| 4.2 | ↳ Yards per rush | 5.3 |
| 3-6 | Red zone(made-att) | 4-4 |
| 5-19 | Penalties | 8-36 |
| 1 | Turnovers | 4 |
| 1 | ↳ Fumbles lost | 3 |
| 0 | ↳ Interceptions thrown | 1 |
| 0 | Defensive / special teams TDs | 0 |
| 27:32 | Possession | 32:28 |
Why the play counts differ. Efficiency counts every run and dropback the way nflfastR and rbsdm.com do, including sacks, scrambles, plays wiped out by penalties and 2-point tries, so LV has 68 plays there and 63 in the official total above. Rushing attempts count kneel-downs and QB scrambles, while rush plays are the designed runs in that efficiency set, which is why LV shows 27 attempts and 25 rush plays.
LVWhat it cost themNO
| −5.3 | EPA lost to turnovers | −20.6 |
| −4.1 | EPA lost to sacks | −10.3 |
| −2.7 | EPA lost to penalties | −6.5 |
A strip-sack counts in both the sack row and the turnover row.
LVEarly vs late downsNO
| +0.09(51) | Early downs(1st–2nd) EPA / play | +0.06(58) |
| 43% | ↳ Success rate | 53% |
| +0.47(15) | Late downs(3rd–4th) EPA / play | −0.56(16) |
| 60% | ↳ Success rate | 56% |
Passing
| Player | C/ATT | YDS | TD | INT | SCK | RTG | EPA/DB | CPOE | SUCC% | aDOT |
|---|---|---|---|---|---|---|---|---|---|---|
| LV | ||||||||||
| Kirk Cousins | 22/33 | 248 | 3 | 0 | 3 | 119.3 | +0.29 | +8.6 | 54% | 8.3 |
| NO | ||||||||||
| Tyler Shough | 29/42 | 255 | 4 | 1 | 2 | 106.7 | −0.11 | +4.4 | 56% | 7.4 |
Rushing
| Player | CAR | YDS | TD | YPC | EPA/CAR | SUCC% |
|---|---|---|---|---|---|---|
| LV | ||||||
| Ashton JeantyRB | 19 | 56 | 0 | 2.9 | −0.35 | 21% |
| Mike Washington Jr.RB | 5 | 54 | 1 | 10.8 | +0.86 | 60% |
| Kirk CousinsQB | 1 | 5 | 0 | 5.0 | −0.05 | 0% |
| NO | ||||||
| Travis EtienneRB | 13 | 57 | 0 | 4.4 | +0.10 | 54% |
| Alvin KamaraRB | 9 | 36 | 0 | 4.0 | −0.14 | 44% |
| Tyler ShoughQB | 1 | 36 | 0 | 36.0 | +2.07 | 100% |
| Kendre MillerRB | 4 | 14 | 0 | 3.5 | −0.05 | 50% |
| CJ DonaldsonRB | 1 | 5 | 0 | 5.0 | +0.46 | 100% |
Receiving
| Player | TGT | REC | YDS | TD | TGT% | YAC | EPA/TGT | CATCH% | aDOT | Y/TGT |
|---|---|---|---|---|---|---|---|---|---|---|
| LV · 30 team targets | ||||||||||
| Brock BowersTE | 13 | 10 | 116 | 1 | 43.3% | 28 | +0.66 | 77% | 8.2 | 8.9 |
| Tre TuckerWR | 4 | 4 | 43 | 0 | 13.3% | 8 | +0.63 | 100% | 8.8 | 10.8 |
| Ashton JeantyRB | 3 | 3 | 37 | 0 | 10.0% | 24 | +0.61 | 100% | 4.3 | 12.3 |
| Michael MayerTE | 3 | 3 | 32 | 1 | 10.0% | 20 | +1.10 | 100% | 4.0 | 10.7 |
| Jalen NailorWR | 3 | 1 | 16 | 0 | 10.0% | 2 | +0.43 | 33% | 14.7 | 5.3 |
| Cody WhiteWR | 3 | 1 | 4 | 1 | 10.0% | 0 | +0.13 | 33% | 4.7 | 1.3 |
| Malik BensonWR | 1 | 0 | 0 | 0 | 3.3% | 0 | −1.27 | 0% | 40.0 | 0.0 |
| NO · 40 team targets | ||||||||||
| Chris OlaveWR | 13 | 9 | 107 | 0 | 32.5% | 30 | +0.59 | 69% | 10.3 | 8.2 |
| Juwan JohnsonTE | 8 | 8 | 53 | 2 | 20.0% | 38 | +0.23 | 100% | 1.9 | 6.6 |
| Devaughn VeleWR | 6 | 3 | 39 | 0 | 15.0% | 12 | −0.02 | 50% | 15.7 | 6.5 |
| Noah FantTE | 4 | 4 | 33 | 2 | 10.0% | 20 | +1.17 | 100% | 3.3 | 8.3 |
| Travis EtienneRB | 2 | 2 | 13 | 0 | 5.0% | 13 | +0.50 | 100% | 0.0 | 6.5 |
| Kendre MillerRB | 3 | 2 | 5 | 0 | 7.5% | 4 | −0.37 | 67% | −1.7 | 1.7 |
| Alvin KamaraRB | 1 | 1 | 5 | 0 | 2.5% | 6 | −0.34 | 100% | −1.0 | 5.0 |
| Bryce LanceWR | 3 | 0 | 0 | 0 | 7.5% | 0 | −2.69 | 0% | 19.3 | 0.0 |
Player lines won’t always add up to team totals. TGT% is a share of the team targets above — the throws charged to a receiver — not of the pass attempts in Team stats, so the two counts can differ. Yards gained after a lateral belong to no receiver, and runs by receivers and kneel-downs don’t appear in the rushing table.