Cleveland Browns at Cincinnati Bengals

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CLEBrowns5-3 · away
ATWeek 18Sun Jan 10 · 1:00 PM ET
CINBengals5-2 · home
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CLE OFFENSEwhat it does

The red marker slides toward the unit with the better league rank. The farther from the middle, the bigger the rank gap.

CIN DEFENSEwhat it allows
Overall
−0.065
25th
EPA / play
CIN defense by 10 places
−0.001
15thallowed
42.9%
18th
Success rate
Even · 4 places apart
44.8%
22ndallowed
Passing
+0.007
24th
Pass EPA / play
CIN defense by 11 places
+0.038
13thallowed
46.1%
19th
Pass success rate
CLE offense by 7 places
49.7%
26thallowed
7.2%
16th
Explosive pass rate
Even · 3 places apart
8.0%
19thallowed
11.6%
32nd
Sack rate
CIN defense by 29 places · clear edge
8.7%
3rdmade
Rushing
−0.202
27th
Rush EPA / play
CIN defense by 5 places
−0.074
22ndallowed
36.9%
22nd
Run success rate
CIN defense by 16 places · clear edge
35.8%
6thallowed
9.1%
23rd
Explosive run rate
CLE offense by 7 places
14.8%
30thallowed
22.0%
30th
Stuff rate
CIN defense by 29 places · clear edge
25.3%
1stmade
Turnovers
11.7%
17th
Turnovers
CIN defense by 12 places
14.7%
5thtakeaways
Downs
−0.033
21st
Early downs EPA (1st–2nd)
CIN defense by 10 places
−0.029
11thallowed
−0.179
28th
Late downs EPA (3rd–4th)
CIN defense by 9 places
+0.070
19thallowed

SHAPE VS SHAPE

CLE offense over CIN defense

Explosive pass16th v 19thPass success19th v 26thSacks32nd v 3rdTurnovers17th v 5thStuffs30th v 1stRun success22nd v 6thExplosive run23rd v 30th
  • CLE offense
  • CIN defense
  • middle of the league

Of the 7 spokes: offense is 5+ places higher on 2, defense on 4, 1 within 4 places.

Both shapes are drawn by league rank, so the outer ring is 1st on every spoke and the grey ring is the middle of the league. Where the solid shape reaches past the dashed one, the offense ranks higher. Each label shows offense rank v defense rank.

MAIN PLAYERS

Cleveland Browns
QBCLE
Deshaun Watson
EPA / dropback
−0.01
CPOE
−0.1
Pass yards
1,806
TD–INT
7-3
RBCLE
Quinshon Judkins
Carries
101
Rush yards
342
EPA / carry
−0.22
Success
29.7%
RBCLE
Jaleel McLaughlin
Carries
11
Rush yards
72
EPA / carry
+0.24
Success
54.5%
WRCLE
Denzel Boston
Targets
53
Rec yards
409
TD
3
EPA / target
+0.09
TECLE
Harold Fannin Jr.
Targets
51
Rec yards
411
TD
3
EPA / target
+0.26
WRCLE
KC Concepcion
Targets
49
Rec yards
352
TD
0
EPA / target
+0.21
WRCLE
Jerry Jeudy
Targets
24
Rec yards
171
TD
0
EPA / target
−0.03
Cincinnati Bengals
QBCIN
Joe Burrow
EPA / dropback
+0.24
CPOE
+9.0
Pass yards
2,115
TD–INT
20-6
RBCIN
Chase Brown
Carries
94
Rush yards
340
EPA / carry
−0.17
Success
37.2%
RBCIN
Samaje Perine
Carries
35
Rush yards
136
EPA / carry
−0.06
Success
45.7%
WRCIN
Tee Higgins
Targets
61
Rec yards
726
TD
4
EPA / target
+0.87
WRCIN
Ja'Marr Chase
Targets
61
Rec yards
492
TD
6
EPA / target
+0.46
TECIN
Mike Gesicki
Targets
24
Rec yards
241
TD
6
EPA / target
+0.79
WRCIN
Dohnte Meyers
Targets
23
Rec yards
175
TD
0
EPA / target
+0.12

Every rank is among all 32 teams in 2026, through Week 8 (CLE has played 8 games, CIN 7). A defense is ranked on what its opponents did, so allowing less ranks higher; for sacks, takeaways and stuffs, making more ranks higher.

Tied teams share a place here, as on the team radars (T-7th and T-7th, then 9th). The Team Stats table numbers its rows one by one, so a tied team can carry a different number there.

An edge only compares two season ranks: defense rank minus offense rank. 0 to 4 places apart is called even, 5 to 12 a lean, 13 or more a clear edge. It is not a prediction and not a win probability.

These numbers add up every game’s box score, the same play filter as Team Stats and the team radars. A team’s EPA/play here can differ from the figure in its team page header and on Team Tiers, which count plays differently.

Every rate adds up the team’s box scores for the season. A pass play is any dropback, including sacks and scrambles. QB scrambles of 10+ yards count as explosive runs but not as designed runs, so a team with long scrambles can run high on Explosive run.

Stuff rate leaves out kneel-downs, two-point tries and runs wiped out by a penalty; Run success and Explosive run keep two-point tries and penalty-wiped runs, as the Team Stats page does.

Explosive plays are completions of 20+ yards and runs of 10+ (QB scrambles count as runs). The rush explosive rate divides by designed runs only, so a team with long scrambles can run high.

Sacks ÷ (pass attempts + sacks) · Turnovers ÷ drives · Runs for no gain or a loss ÷ designed runs

Players: the quarterback with the most dropbacks, the two backs with the most carries and the four wide receivers or tight ends with the most targets. A traded player is listed with the team he has played most for. Names open the player page.