Cleveland Browns at New Orleans Saints

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CLEBrowns5-3 · away
ATWeek 9Sun Nov 8 · 1:00 PM ET
NOSaints2-5 · home
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CLE OFFENSEwhat it does

The red marker slides toward the unit with the better league rank. The farther from the middle, the bigger the rank gap.

NO DEFENSEwhat it allows
Overall
−0.065
25th
EPA / play
Weakness on weakness · 1 place apart
+0.076
26thallowed
42.9%
18th
Success rate
CLE offense by 13 places · clear edge
48.9%
31stallowed
Passing
+0.007
24th
Pass EPA / play
Even · 1 place apart
+0.114
23rdallowed
46.1%
19th
Pass success rate
CLE offense by 6 places
49.5%
25thallowed
7.2%
16th
Explosive pass rate
CLE offense by 9 places
8.7%
25thallowed
11.6%
32nd
Sack rate
NO defense by 20 places · clear edge
7.3%
12thmade
Rushing
−0.202
27th
Rush EPA / play
CLE offense by 5 places
+0.019
32ndallowed
36.9%
22nd
Run success rate
CLE offense by 10 places
48.1%
32ndallowed
9.1%
23rd
Explosive run rate
Even · 2 places apart
13.1%
25thallowed
22.0%
30th
Stuff rate
Weakness on weakness · 1 place apart
13.5%
31stmade
Turnovers
11.7%
17th
Turnovers
Even · 2 places apart
11.4%
15thtakeaways
Downs
−0.033
21st
Early downs EPA (1st–2nd)
CLE offense by 10 places
+0.088
31stallowed
−0.179
28th
Late downs EPA (3rd–4th)
NO defense by 10 places
+0.052
18thallowed

SHAPE VS SHAPE

CLE offense over NO defense

Explosive pass16th v 25thPass success19th v 25thSacks32nd v 12thTurnovers17th v 15thStuffs30th v 31stRun success22nd v 32ndExplosive run23rd v 25th
  • CLE offense
  • NO defense
  • middle of the league

Of the 7 spokes: offense is 5+ places higher on 3, defense on 1, 3 within 4 places.

Both shapes are drawn by league rank, so the outer ring is 1st on every spoke and the grey ring is the middle of the league. Where the solid shape reaches past the dashed one, the offense ranks higher. Each label shows offense rank v defense rank.

MAIN PLAYERS

Cleveland Browns
QBCLE
Deshaun Watson
EPA / dropback
−0.01
CPOE
−0.1
Pass yards
1,806
TD–INT
7-3
RBCLE
Quinshon Judkins
Carries
101
Rush yards
342
EPA / carry
−0.22
Success
29.7%
RBCLE
Jaleel McLaughlin
Carries
11
Rush yards
72
EPA / carry
+0.24
Success
54.5%
WRCLE
Denzel Boston
Targets
53
Rec yards
409
TD
3
EPA / target
+0.09
TECLE
Harold Fannin Jr.
Targets
51
Rec yards
411
TD
3
EPA / target
+0.26
WRCLE
KC Concepcion
Targets
49
Rec yards
352
TD
0
EPA / target
+0.21
WRCLE
Jerry Jeudy
Targets
24
Rec yards
171
TD
0
EPA / target
−0.03
New Orleans Saints
QBNO
Tyler Shough
EPA / dropback
+0.03
CPOE
−0.1
Pass yards
1,721
TD–INT
13-6
RBNO
Kendre Miller
Carries
57
Rush yards
159
EPA / carry
−0.29
Success
24.6%
RBNO
Alvin Kamara
Carries
41
Rush yards
125
EPA / carry
−0.14
Success
26.8%
WRNO
Chris Olave
Targets
71
Rec yards
636
TD
2
EPA / target
+0.53
WRNO
Devaughn Vele
Targets
48
Rec yards
348
TD
3
EPA / target
+0.46
TENO
Juwan Johnson
Targets
37
Rec yards
255
TD
3
EPA / target
+0.20
WRNO
Bryce Lance
Targets
22
Rec yards
78
TD
1
EPA / target
−0.55

Every rank is among all 32 teams in 2026, through Week 8 (CLE has played 8 games, NO 7). A defense is ranked on what its opponents did, so allowing less ranks higher; for sacks, takeaways and stuffs, making more ranks higher.

Tied teams share a place here, as on the team radars (T-7th and T-7th, then 9th). The Team Stats table numbers its rows one by one, so a tied team can carry a different number there.

An edge only compares two season ranks: defense rank minus offense rank. 0 to 4 places apart is called even, 5 to 12 a lean, 13 or more a clear edge. It is not a prediction and not a win probability.

These numbers add up every game’s box score, the same play filter as Team Stats and the team radars. A team’s EPA/play here can differ from the figure in its team page header and on Team Tiers, which count plays differently.

Every rate adds up the team’s box scores for the season. A pass play is any dropback, including sacks and scrambles. QB scrambles of 10+ yards count as explosive runs but not as designed runs, so a team with long scrambles can run high on Explosive run.

Stuff rate leaves out kneel-downs, two-point tries and runs wiped out by a penalty; Run success and Explosive run keep two-point tries and penalty-wiped runs, as the Team Stats page does.

Explosive plays are completions of 20+ yards and runs of 10+ (QB scrambles count as runs). The rush explosive rate divides by designed runs only, so a team with long scrambles can run high.

Sacks ÷ (pass attempts + sacks) · Turnovers ÷ drives · Runs for no gain or a loss ÷ designed runs

Players: the quarterback with the most dropbacks, the two backs with the most carries and the four wide receivers or tight ends with the most targets. A traded player is listed with the team he has played most for. Names open the player page.