Houston Texans at Cleveland Browns

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HOUTexans2-5 · away
ATWeek 10Sun Nov 15 · 1:00 PM ET
CLEBrowns5-3 · home
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HOU OFFENSEwhat it does

The red marker slides toward the unit with the better league rank. The farther from the middle, the bigger the rank gap.

CLE DEFENSEwhat it allows
Overall
+0.033
13th
EPA / play
Even · 1 place apart
−0.020
12thallowed
43.5%
15th
Success rate
Even · 4 places apart
42.4%
11thallowed
Passing
+0.141
12th
Pass EPA / play
CLE defense by 5 places
−0.010
7thallowed
48.6%
11th
Pass success rate
CLE defense by 7 places
41.6%
4thallowed
9.2%
5th
Explosive pass rate
HOU offense by 10 places
7.6%
15thallowed
5.7%
11th
Sack rate
Even · 1 place apart
7.4%
10thmade
Rushing
−0.167
25th
Rush EPA / play
Weakness on weakness · 3 places apart
−0.034
28thallowed
34.0%
28th
Run success rate
Weakness on weakness · same rank
43.5%
28thallowed
8.8%
24th
Explosive run rate
HOU offense by 8 places
16.3%
32ndallowed
21.2%
26th
Stuff rate
CLE defense by 21 places · clear edge
22.3%
5thmade
Turnovers
4.0%
2nd
Turnovers
HOU offense by 15 places · clear edge
11.2%
17thtakeaways
Downs
+0.074
7th
Early downs EPA (1st–2nd)
HOU offense by 8 places
+0.015
15thallowed
−0.121
23rd
Late downs EPA (3rd–4th)
CLE defense by 17 places · clear edge
−0.125
6thallowed

SHAPE VS SHAPE

HOU offense over CLE defense

Explosive pass5th v 15thPass success11th v 4thSacks11th v 10thTurnovers2nd v 17thStuffs26th v 5thRun success28th v 28thExplosive run24th v 32nd
  • HOU offense
  • CLE defense
  • middle of the league

Of the 7 spokes: offense is 5+ places higher on 3, defense on 2, 2 within 4 places.

Both shapes are drawn by league rank, so the outer ring is 1st on every spoke and the grey ring is the middle of the league. Where the solid shape reaches past the dashed one, the offense ranks higher. Each label shows offense rank v defense rank.

MAIN PLAYERS

Houston Texans
QBHOU
C.J. Stroud
EPA / dropback
+0.14
CPOE
+2.3
Pass yards
1,867
TD–INT
11-1
RBHOU
Woody Marks
Carries
77
Rush yards
271
EPA / carry
−0.18
Success
33.8%
RBHOU
David Montgomery
Carries
52
Rush yards
138
EPA / carry
−0.35
Success
25.0%
TEHOU
Dalton Schultz
Targets
43
Rec yards
322
TD
0
EPA / target
+0.23
WRHOU
Xavier Hutchinson
Targets
40
Rec yards
258
TD
1
EPA / target
−0.04
WRHOU
Nico Collins
Targets
35
Rec yards
329
TD
3
EPA / target
+0.57
WRHOU
Jaylin Noel
Targets
23
Rec yards
331
TD
2
EPA / target
+0.80
Cleveland Browns
QBCLE
Deshaun Watson
EPA / dropback
−0.01
CPOE
−0.1
Pass yards
1,806
TD–INT
7-3
RBCLE
Quinshon Judkins
Carries
101
Rush yards
342
EPA / carry
−0.22
Success
29.7%
RBCLE
Jaleel McLaughlin
Carries
11
Rush yards
72
EPA / carry
+0.24
Success
54.5%
WRCLE
Denzel Boston
Targets
53
Rec yards
409
TD
3
EPA / target
+0.09
TECLE
Harold Fannin Jr.
Targets
51
Rec yards
411
TD
3
EPA / target
+0.26
WRCLE
KC Concepcion
Targets
49
Rec yards
352
TD
0
EPA / target
+0.21
WRCLE
Jerry Jeudy
Targets
24
Rec yards
171
TD
0
EPA / target
−0.03

Every rank is among all 32 teams in 2026, through Week 8 (HOU has played 7 games, CLE 8). A defense is ranked on what its opponents did, so allowing less ranks higher; for sacks, takeaways and stuffs, making more ranks higher.

Tied teams share a place here, as on the team radars (T-7th and T-7th, then 9th). The Team Stats table numbers its rows one by one, so a tied team can carry a different number there.

An edge only compares two season ranks: defense rank minus offense rank. 0 to 4 places apart is called even, 5 to 12 a lean, 13 or more a clear edge. It is not a prediction and not a win probability.

These numbers add up every game’s box score, the same play filter as Team Stats and the team radars. A team’s EPA/play here can differ from the figure in its team page header and on Team Tiers, which count plays differently.

Every rate adds up the team’s box scores for the season. A pass play is any dropback, including sacks and scrambles. QB scrambles of 10+ yards count as explosive runs but not as designed runs, so a team with long scrambles can run high on Explosive run.

Stuff rate leaves out kneel-downs, two-point tries and runs wiped out by a penalty; Run success and Explosive run keep two-point tries and penalty-wiped runs, as the Team Stats page does.

Explosive plays are completions of 20+ yards and runs of 10+ (QB scrambles count as runs). The rush explosive rate divides by designed runs only, so a team with long scrambles can run high.

Sacks ÷ (pass attempts + sacks) · Turnovers ÷ drives · Runs for no gain or a loss ÷ designed runs

Players: the quarterback with the most dropbacks, the two backs with the most carries and the four wide receivers or tight ends with the most targets. A traded player is listed with the team he has played most for. Names open the player page.