Houston Texans at Washington Commanders

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HOUTexans2-5 · away
ATWeek 14Sun Dec 13 · 1:00 PM ET
WASCommanders2-4-1 · home
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HOU OFFENSEwhat it does

The red marker slides toward the unit with the better league rank. The farther from the middle, the bigger the rank gap.

WAS DEFENSEwhat it allows
Overall
+0.033
13th
EPA / play
HOU offense by 7 places
+0.033
20thallowed
43.5%
15th
Success rate
HOU offense by 12 places
46.5%
27thallowed
Passing
+0.141
12th
Pass EPA / play
HOU offense by 9 places
+0.100
21stallowed
48.6%
11th
Pass success rate
HOU offense by 12 places
47.5%
23rdallowed
9.2%
5th
Explosive pass rate
HOU offense by 11 places
7.6%
16thallowed
5.7%
11th
Sack rate
HOU offense by 8 places
5.9%
19thmade
Rushing
−0.167
25th
Rush EPA / play
WAS defense by 9 places
−0.096
16thallowed
34.0%
28th
Run success rate
Weakness on weakness · 3 places apart
44.6%
31stallowed
8.8%
24th
Explosive run rate
WAS defense by 20 places · clear edge
8.3%
4thallowed
21.2%
26th
Stuff rate
WAS defense by 13 places · clear edge
18.7%
13thmade
Turnovers
4.0%
2nd
Turnovers
HOU offense by 8 places
12.5%
T-10thtakeaways
Downs
+0.074
7th
Early downs EPA (1st–2nd)
Even · 3 places apart
−0.035
10thallowed
−0.121
23rd
Late downs EPA (3rd–4th)
HOU offense by 5 places
+0.252
28thallowed

SHAPE VS SHAPE

HOU offense over WAS defense

Explosive pass5th v 16thPass success11th v 23rdSacks11th v 19thTurnovers2nd v T-10thStuffs26th v 13thRun success28th v 31stExplosive run24th v 4th
  • HOU offense
  • WAS defense
  • middle of the league

Of the 7 spokes: offense is 5+ places higher on 4, defense on 2, 1 within 4 places.

Both shapes are drawn by league rank, so the outer ring is 1st on every spoke and the grey ring is the middle of the league. Where the solid shape reaches past the dashed one, the offense ranks higher. Each label shows offense rank v defense rank.

MAIN PLAYERS

Houston Texans
QBHOU
C.J. Stroud
EPA / dropback
+0.14
CPOE
+2.3
Pass yards
1,867
TD–INT
11-1
RBHOU
Woody Marks
Carries
77
Rush yards
271
EPA / carry
−0.18
Success
33.8%
RBHOU
David Montgomery
Carries
52
Rush yards
138
EPA / carry
−0.35
Success
25.0%
TEHOU
Dalton Schultz
Targets
43
Rec yards
322
TD
0
EPA / target
+0.23
WRHOU
Xavier Hutchinson
Targets
40
Rec yards
258
TD
1
EPA / target
−0.04
WRHOU
Nico Collins
Targets
35
Rec yards
329
TD
3
EPA / target
+0.57
WRHOU
Jaylin Noel
Targets
23
Rec yards
331
TD
2
EPA / target
+0.80
Washington Commanders
QBWAS
Jayden Daniels
EPA / dropback
+0.12
CPOE
+5.6
Pass yards
976
TD–INT
6-0
RBWAS
Jacory Croskey-Merritt
Carries
67
Rush yards
239
EPA / carry
−0.10
Success
35.8%
RBWAS
Rachaad White
Carries
47
Rush yards
200
EPA / carry
−0.03
Success
42.6%
WRWAS
Stefon Diggs
Targets
44
Rec yards
252
TD
5
EPA / target
+0.23
WRWAS
Antonio Williams
Targets
33
Rec yards
259
TD
1
EPA / target
+0.31
WRWAS
Terry McLaurin
Targets
27
Rec yards
230
TD
1
EPA / target
+0.48
TEWAS
Chig Okonkwo
Targets
24
Rec yards
182
TD
0
EPA / target
+0.06

Every rank is among all 32 teams in 2026, through Week 8 (HOU has played 7 games, WAS 7). A defense is ranked on what its opponents did, so allowing less ranks higher; for sacks, takeaways and stuffs, making more ranks higher.

Tied teams share a place here, as on the team radars (T-7th and T-7th, then 9th). The Team Stats table numbers its rows one by one, so a tied team can carry a different number there.

An edge only compares two season ranks: defense rank minus offense rank. 0 to 4 places apart is called even, 5 to 12 a lean, 13 or more a clear edge. It is not a prediction and not a win probability.

These numbers add up every game’s box score, the same play filter as Team Stats and the team radars. A team’s EPA/play here can differ from the figure in its team page header and on Team Tiers, which count plays differently.

Every rate adds up the team’s box scores for the season. A pass play is any dropback, including sacks and scrambles. QB scrambles of 10+ yards count as explosive runs but not as designed runs, so a team with long scrambles can run high on Explosive run.

Stuff rate leaves out kneel-downs, two-point tries and runs wiped out by a penalty; Run success and Explosive run keep two-point tries and penalty-wiped runs, as the Team Stats page does.

Explosive plays are completions of 20+ yards and runs of 10+ (QB scrambles count as runs). The rush explosive rate divides by designed runs only, so a team with long scrambles can run high.

Sacks ÷ (pass attempts + sacks) · Turnovers ÷ drives · Runs for no gain or a loss ÷ designed runs

Players: the quarterback with the most dropbacks, the two backs with the most carries and the four wide receivers or tight ends with the most targets. A traded player is listed with the team he has played most for. Names open the player page.