Jacksonville Jaguars at Dallas Cowboys

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JAXJaguars5-2 · away
ATWeek 16Sun Dec 27 · 8:20 PM ET
DALCowboys3-5 · home
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JAX OFFENSEwhat it does

The red marker slides toward the unit with the better league rank. The farther from the middle, the bigger the rank gap.

DAL DEFENSEwhat it allows
Overall
+0.121
3rd
EPA / play
JAX offense by 29 places · clear edge
+0.133
32ndallowed
46.4%
9th
Success rate
JAX offense by 19 places · clear edge
46.6%
28thallowed
Passing
+0.223
5th
Pass EPA / play
JAX offense by 25 places · clear edge
+0.239
30thallowed
49.4%
9th
Pass success rate
JAX offense by 20 places · clear edge
50.6%
29thallowed
10.5%
2nd
Explosive pass rate
JAX offense by 21 places · clear edge
8.4%
23rdallowed
6.1%
15th
Sack rate
JAX offense by 10 places
5.4%
25thmade
Rushing
−0.005
6th
Rush EPA / play
JAX offense by 24 places · clear edge
−0.020
30thallowed
42.7%
11th
Run success rate
JAX offense by 7 places
40.7%
18thallowed
10.4%
16th
Explosive run rate
JAX offense by 8 places
12.7%
24thallowed
14.7%
4th
Stuff rate
JAX offense by 24 places · clear edge
14.9%
28thmade
Turnovers
7.0%
7th
Turnovers
JAX offense by 23 places · clear edge
7.3%
30thtakeaways
Downs
+0.107
4th
Early downs EPA (1st–2nd)
JAX offense by 24 places · clear edge
+0.082
28thallowed
+0.185
9th
Late downs EPA (3rd–4th)
JAX offense by 21 places · clear edge
+0.309
30thallowed

SHAPE VS SHAPE

JAX offense over DAL defense

Explosive pass2nd v 23rdPass success9th v 29thSacks15th v 25thTurnovers7th v 30thStuffs4th v 28thRun success11th v 18thExplosive run16th v 24th
  • JAX offense
  • DAL defense
  • middle of the league

Of the 7 spokes: offense is 5+ places higher on 7, defense on 0, 0 within 4 places.

Both shapes are drawn by league rank, so the outer ring is 1st on every spoke and the grey ring is the middle of the league. Where the solid shape reaches past the dashed one, the offense ranks higher. Each label shows offense rank v defense rank.

MAIN PLAYERS

Jacksonville Jaguars
QBJAX
Trevor Lawrence
EPA / dropback
+0.28
CPOE
+3.9
Pass yards
1,690
TD–INT
17-4
RBJAX
Bhayshul Tuten
Carries
110
Rush yards
492
EPA / carry
0.00
Success
41.8%
RBJAX
Chris Rodriguez Jr.
Carries
45
Rush yards
209
EPA / carry
+0.12
Success
44.4%
WRJAX
Parker Washington
Targets
48
Rec yards
432
TD
4
EPA / target
+0.45
TEJAX
Brenton Strange
Targets
35
Rec yards
334
TD
1
EPA / target
+0.40
WRJAX
Jakobi Meyers
Targets
31
Rec yards
309
TD
2
EPA / target
+0.55
WRJAX
Brian Thomas Jr.
Targets
21
Rec yards
117
TD
2
EPA / target
+0.26
Dallas Cowboys
QBDAL
Dak Prescott
EPA / dropback
+0.15
CPOE
+0.2
Pass yards
2,046
TD–INT
14-5
RBDAL
Javonte Williams
Carries
134
Rush yards
528
EPA / carry
+0.01
Success
44.8%
RBDAL
Tyler Goodson
Carries
28
Rush yards
86
EPA / carry
−0.14
Success
39.3%
WRDAL
CeeDee Lamb
Targets
92
Rec yards
709
TD
6
EPA / target
+0.35
WRDAL
George Pickens
Targets
62
Rec yards
533
TD
2
EPA / target
+0.41
WRDAL
Ryan Flournoy
Targets
44
Rec yards
342
TD
2
EPA / target
+0.36
TEDAL
Jake Ferguson
Targets
25
Rec yards
115
TD
3
EPA / target
−0.27

Every rank is among all 32 teams in 2026, through Week 8 (JAX has played 7 games, DAL 8). A defense is ranked on what its opponents did, so allowing less ranks higher; for sacks, takeaways and stuffs, making more ranks higher.

Tied teams share a place here, as on the team radars (T-7th and T-7th, then 9th). The Team Stats table numbers its rows one by one, so a tied team can carry a different number there.

An edge only compares two season ranks: defense rank minus offense rank. 0 to 4 places apart is called even, 5 to 12 a lean, 13 or more a clear edge. It is not a prediction and not a win probability.

These numbers add up every game’s box score, the same play filter as Team Stats and the team radars. A team’s EPA/play here can differ from the figure in its team page header and on Team Tiers, which count plays differently.

Every rate adds up the team’s box scores for the season. A pass play is any dropback, including sacks and scrambles. QB scrambles of 10+ yards count as explosive runs but not as designed runs, so a team with long scrambles can run high on Explosive run.

Stuff rate leaves out kneel-downs, two-point tries and runs wiped out by a penalty; Run success and Explosive run keep two-point tries and penalty-wiped runs, as the Team Stats page does.

Explosive plays are completions of 20+ yards and runs of 10+ (QB scrambles count as runs). The rush explosive rate divides by designed runs only, so a team with long scrambles can run high.

Sacks ÷ (pass attempts + sacks) · Turnovers ÷ drives · Runs for no gain or a loss ÷ designed runs

Players: the quarterback with the most dropbacks, the two backs with the most carries and the four wide receivers or tight ends with the most targets. A traded player is listed with the team he has played most for. Names open the player page.