Minnesota Vikings at New Orleans Saints

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MINVikings4-0 · away
ATWeek 5Sun Oct 11 · 1:00 PM ET
NOSaints1-3 · home
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MIN OFFENSEwhat it does

The red marker slides toward the unit with the better league rank. The farther from the middle, the bigger the rank gap.

NO DEFENSEwhat it allows
Overall
−0.084
28th
EPA / play
Weakness on weakness · 2 places apart
+0.153
30thallowed
34.7%
32nd
Success rate
Weakness on weakness · same rank
52.1%
32ndallowed
Passing
−0.048
24th
Pass EPA / play
Even · 3 places apart
+0.208
27thallowed
35.7%
32nd
Pass success rate
Weakness on weakness · 2 places apart
51.7%
30thallowed
6.3%
23rd
Explosive pass rate
NO defense by 6 places
7.6%
17thallowed
10.6%
32nd
Sack rate
NO defense by 14 places · clear edge
6.1%
18thmade
Rushing
−0.134
19th
Rush EPA / play
MIN offense by 13 places · clear edge
+0.081
32ndallowed
33.3%
26th
Run success rate
MIN offense by 6 places
52.7%
32ndallowed
7.6%
27th
Explosive run rate
Weakness on weakness · 1 place apart
13.4%
26thallowed
17.6%
18th
Stuff rate
MIN offense by 12 places
12.1%
30thmade
Turnovers
4.4%
T-5th
Turnovers
MIN offense by 21 places · clear edge
6.7%
T-26thtakeaways
Downs
−0.146
31st
Early downs EPA (1st–2nd)
Weakness on weakness · same rank
+0.165
31stallowed
+0.057
13th
Late downs EPA (3rd–4th)
MIN offense by 10 places
+0.147
23rdallowed

SHAPE VS SHAPE

MIN offense over NO defense

Explosive pass23rd v 17thPass success32nd v 30thSacks32nd v 18thTurnoversT-5th v T-26thStuffs18th v 30thRun success26th v 32ndExplosive run27th v 26th
  • MIN offense
  • NO defense
  • ranks 5+ apart
  • middle of the league

Of the 7 spokes: offense is 5+ places higher on 3, defense on 2, 2 within 4 places.

Both shapes are drawn by league rank, so the outer ring is 1st on every spoke and the amber ring is the middle of the league. Where the solid shape reaches past the dashed one, the offense ranks higher. Each label shows offense rank v defense rank.

MAIN PLAYERS

Minnesota Vikings
QBMIN
Kyler Murray
EPA / dropback
−0.16
CPOE
+2.8
Pass yards
433
TD–INT
1-2
RBMIN
Aaron Jones
Carries
72
Rush yards
297
EPA / carry
−0.08
Success
34.7%
RBMIN
Jordan Mason
Carries
15
Rush yards
59
EPA / carry
−0.20
Success
20.0%
TEMIN
T.J. Hockenson
Targets
26
Rec yards
195
TD
1
EPA / target
+0.63
WRMIN
Jordan Addison
Targets
22
Rec yards
163
TD
1
EPA / target
−0.10
WRMIN
Justin Jefferson
Targets
17
Rec yards
179
TD
2
EPA / target
+0.86
TEMIN
Josh Oliver
Targets
5
Rec yards
46
TD
0
EPA / target
+0.32
New Orleans Saints
QBNO
Tyler Shough
EPA / dropback
+0.03
CPOE
+3.2
Pass yards
1,203
TD–INT
9-3
RBNO
Travis Etienne
Carries
30
Rush yards
128
EPA / carry
−0.04
Success
46.7%
RBNO
Alvin Kamara
Carries
25
Rush yards
74
EPA / carry
−0.08
Success
32.0%
WRNO
Chris Olave
Targets
48
Rec yards
491
TD
1
EPA / target
+0.73
WRNO
Devaughn Vele
Targets
31
Rec yards
226
TD
2
EPA / target
+0.46
TENO
Juwan Johnson
Targets
27
Rec yards
232
TD
3
EPA / target
+0.45
WRNO
Bryce Lance
Targets
13
Rec yards
57
TD
0
EPA / target
−0.63

Every rank is among all 32 teams in 2026, through Week 5 (MIN has played 4 games, NO 4). A defense is ranked on what its opponents did, so allowing less ranks higher; for sacks, takeaways and stuffs, making more ranks higher.

Tied teams share a place here, as on the team radars (T-7th and T-7th, then 9th). The Team Stats table numbers its rows one by one, so a tied team can carry a different number there.

An edge only compares two season ranks: defense rank minus offense rank. 0 to 4 places apart is called even, 5 to 12 a lean, 13 or more a clear edge. It is not a prediction and not a win probability.

These numbers add up every game’s box score, the same play filter as Team Stats and the team radars. A team’s EPA/play here can differ from the figure in its team page header and on Team Tiers, which count plays differently.

Every rate adds up the team’s box scores for the season. A pass play is any dropback, including sacks and scrambles. QB scrambles of 10+ yards count as explosive runs but not as designed runs, so a team with long scrambles can run high on Explosive run.

Stuff rate leaves out kneel-downs, two-point tries and runs wiped out by a penalty; Run success and Explosive run keep two-point tries and penalty-wiped runs, as the Team Stats page does.

Explosive plays are completions of 20+ yards and runs of 10+ (QB scrambles count as runs). The rush explosive rate divides by designed runs only, so a team with long scrambles can run high.

Sacks ÷ (pass attempts + sacks) · Turnovers ÷ drives · Runs for no gain or a loss ÷ designed runs

Players: the quarterback with the most dropbacks, the two backs with the most carries and the four wide receivers or tight ends with the most targets. A traded player is listed with the team he has played most for. Names open the player page.