New Orleans Saints at Cincinnati Bengals

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NOSaints2-5 · away
ATWeek 12Sun Nov 29 · 1:00 PM ET
CINBengals5-2 · home
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NO OFFENSEwhat it does

The red marker slides toward the unit with the better league rank. The farther from the middle, the bigger the rank gap.

CIN DEFENSEwhat it allows
Overall
−0.030
22nd
EPA / play
CIN defense by 7 places
−0.001
15thallowed
41.9%
23rd
Success rate
Even · 1 place apart
44.8%
22ndallowed
Passing
+0.038
21st
Pass EPA / play
CIN defense by 8 places
+0.038
13thallowed
46.8%
16th
Pass success rate
NO offense by 10 places
49.7%
26thallowed
5.7%
27th
Explosive pass rate
CIN defense by 8 places
8.0%
19thallowed
5.2%
10th
Sack rate
CIN defense by 7 places
8.7%
3rdmade
Rushing
−0.162
24th
Rush EPA / play
Even · 2 places apart
−0.074
22ndallowed
32.5%
30th
Run success rate
CIN defense by 24 places · clear edge
35.8%
6thallowed
7.4%
29th
Explosive run rate
Weakness on weakness · 1 place apart
14.8%
30thallowed
20.0%
23rd
Stuff rate
CIN defense by 22 places · clear edge
25.3%
1stmade
Turnovers
17.3%
30th
Turnovers
CIN defense by 25 places · clear edge
14.7%
5thtakeaways
Downs
−0.102
28th
Early downs EPA (1st–2nd)
CIN defense by 17 places · clear edge
−0.029
11thallowed
+0.186
8th
Late downs EPA (3rd–4th)
NO offense by 11 places
+0.070
19thallowed

SHAPE VS SHAPE

NO offense over CIN defense

Explosive pass27th v 19thPass success16th v 26thSacks10th v 3rdTurnovers30th v 5thStuffs23rd v 1stRun success30th v 6thExplosive run29th v 30th
  • NO offense
  • CIN defense
  • middle of the league

Of the 7 spokes: offense is 5+ places higher on 1, defense on 5, 1 within 4 places.

Both shapes are drawn by league rank, so the outer ring is 1st on every spoke and the grey ring is the middle of the league. Where the solid shape reaches past the dashed one, the offense ranks higher. Each label shows offense rank v defense rank.

MAIN PLAYERS

New Orleans Saints
QBNO
Tyler Shough
EPA / dropback
+0.03
CPOE
−0.1
Pass yards
1,721
TD–INT
13-6
RBNO
Kendre Miller
Carries
57
Rush yards
159
EPA / carry
−0.29
Success
24.6%
RBNO
Alvin Kamara
Carries
41
Rush yards
125
EPA / carry
−0.14
Success
26.8%
WRNO
Chris Olave
Targets
71
Rec yards
636
TD
2
EPA / target
+0.53
WRNO
Devaughn Vele
Targets
48
Rec yards
348
TD
3
EPA / target
+0.46
TENO
Juwan Johnson
Targets
37
Rec yards
255
TD
3
EPA / target
+0.20
WRNO
Bryce Lance
Targets
22
Rec yards
78
TD
1
EPA / target
−0.55
Cincinnati Bengals
QBCIN
Joe Burrow
EPA / dropback
+0.24
CPOE
+9.0
Pass yards
2,115
TD–INT
20-6
RBCIN
Chase Brown
Carries
94
Rush yards
340
EPA / carry
−0.17
Success
37.2%
RBCIN
Samaje Perine
Carries
35
Rush yards
136
EPA / carry
−0.06
Success
45.7%
WRCIN
Tee Higgins
Targets
61
Rec yards
726
TD
4
EPA / target
+0.87
WRCIN
Ja'Marr Chase
Targets
61
Rec yards
492
TD
6
EPA / target
+0.46
TECIN
Mike Gesicki
Targets
24
Rec yards
241
TD
6
EPA / target
+0.79
WRCIN
Dohnte Meyers
Targets
23
Rec yards
175
TD
0
EPA / target
+0.12

Every rank is among all 32 teams in 2026, through Week 8 (NO has played 7 games, CIN 7). A defense is ranked on what its opponents did, so allowing less ranks higher; for sacks, takeaways and stuffs, making more ranks higher.

Tied teams share a place here, as on the team radars (T-7th and T-7th, then 9th). The Team Stats table numbers its rows one by one, so a tied team can carry a different number there.

An edge only compares two season ranks: defense rank minus offense rank. 0 to 4 places apart is called even, 5 to 12 a lean, 13 or more a clear edge. It is not a prediction and not a win probability.

These numbers add up every game’s box score, the same play filter as Team Stats and the team radars. A team’s EPA/play here can differ from the figure in its team page header and on Team Tiers, which count plays differently.

Every rate adds up the team’s box scores for the season. A pass play is any dropback, including sacks and scrambles. QB scrambles of 10+ yards count as explosive runs but not as designed runs, so a team with long scrambles can run high on Explosive run.

Stuff rate leaves out kneel-downs, two-point tries and runs wiped out by a penalty; Run success and Explosive run keep two-point tries and penalty-wiped runs, as the Team Stats page does.

Explosive plays are completions of 20+ yards and runs of 10+ (QB scrambles count as runs). The rush explosive rate divides by designed runs only, so a team with long scrambles can run high.

Sacks ÷ (pass attempts + sacks) · Turnovers ÷ drives · Runs for no gain or a loss ÷ designed runs

Players: the quarterback with the most dropbacks, the two backs with the most carries and the four wide receivers or tight ends with the most targets. A traded player is listed with the team he has played most for. Names open the player page.