Washington Commanders at Jacksonville Jaguars

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WASCommanders2-4-1 · away
ATWeek 17Sun Jan 3 · 1:00 PM ET
JAXJaguars5-2 · home
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WAS OFFENSEwhat it does

The red marker slides toward the unit with the better league rank. The farther from the middle, the bigger the rank gap.

JAX DEFENSEwhat it allows
Overall
−0.003
18th
EPA / play
JAX defense by 14 places · clear edge
−0.081
4thallowed
41.4%
25th
Success rate
JAX defense by 15 places · clear edge
42.3%
10thallowed
Passing
+0.061
19th
Pass EPA / play
JAX defense by 15 places · clear edge
−0.023
4thallowed
42.8%
25th
Pass success rate
JAX defense by 13 places · clear edge
45.2%
12thallowed
7.2%
17th
Explosive pass rate
Even · 4 places apart
7.2%
13thallowed
6.5%
17th
Sack rate
Even · 4 places apart
5.8%
21stmade
Rushing
−0.116
20th
Rush EPA / play
JAX defense by 18 places · clear edge
−0.199
2ndallowed
38.8%
18th
Run success rate
JAX defense by 11 places
36.4%
7thallowed
12.1%
12th
Explosive run rate
JAX defense by 10 places
7.7%
2ndallowed
19.3%
20th
Stuff rate
JAX defense by 10 places
19.7%
10thmade
Turnovers
3.8%
1st
Turnovers
Strength on strength · same rank
16.7%
T-1sttakeaways
Downs
+0.037
13th
Early downs EPA (1st–2nd)
JAX defense by 7 places
−0.072
6thallowed
−0.136
24th
Late downs EPA (3rd–4th)
JAX defense by 17 places · clear edge
−0.111
7thallowed

SHAPE VS SHAPE

WAS offense over JAX defense

Explosive pass17th v 13thPass success25th v 12thSacks17th v 21stTurnovers1st v T-1stStuffs20th v 10thRun success18th v 7thExplosive run12th v 2nd
  • WAS offense
  • JAX defense
  • middle of the league

Of the 7 spokes: offense is 5+ places higher on 0, defense on 4, 3 within 4 places.

Both shapes are drawn by league rank, so the outer ring is 1st on every spoke and the amber ring is the middle of the league. Where the solid shape reaches past the dashed one, the offense ranks higher. Each label shows offense rank v defense rank.

MAIN PLAYERS

Washington Commanders
QBWAS
Jayden Daniels
EPA / dropback
+0.12
CPOE
+5.6
Pass yards
976
TD–INT
6-0
RBWAS
Jacory Croskey-Merritt
Carries
67
Rush yards
239
EPA / carry
−0.10
Success
35.8%
RBWAS
Rachaad White
Carries
47
Rush yards
200
EPA / carry
−0.03
Success
42.6%
WRWAS
Stefon Diggs
Targets
44
Rec yards
252
TD
5
EPA / target
+0.23
WRWAS
Antonio Williams
Targets
33
Rec yards
259
TD
1
EPA / target
+0.31
WRWAS
Terry McLaurin
Targets
27
Rec yards
230
TD
1
EPA / target
+0.48
TEWAS
Chig Okonkwo
Targets
24
Rec yards
182
TD
0
EPA / target
+0.06
Jacksonville Jaguars
QBJAX
Trevor Lawrence
EPA / dropback
+0.28
CPOE
+3.9
Pass yards
1,690
TD–INT
17-4
RBJAX
Bhayshul Tuten
Carries
110
Rush yards
492
EPA / carry
0.00
Success
41.8%
RBJAX
Chris Rodriguez Jr.
Carries
45
Rush yards
209
EPA / carry
+0.12
Success
44.4%
WRJAX
Parker Washington
Targets
48
Rec yards
432
TD
4
EPA / target
+0.45
TEJAX
Brenton Strange
Targets
35
Rec yards
334
TD
1
EPA / target
+0.40
WRJAX
Jakobi Meyers
Targets
31
Rec yards
309
TD
2
EPA / target
+0.55
WRJAX
Brian Thomas Jr.
Targets
21
Rec yards
117
TD
2
EPA / target
+0.26

Every rank is among all 32 teams in 2026, through Week 8 (WAS has played 7 games, JAX 7). A defense is ranked on what its opponents did, so allowing less ranks higher; for sacks, takeaways and stuffs, making more ranks higher.

Tied teams share a place here, as on the team radars (T-7th and T-7th, then 9th). The Team Stats table numbers its rows one by one, so a tied team can carry a different number there.

An edge only compares two season ranks: defense rank minus offense rank. 0 to 4 places apart is called even, 5 to 12 a lean, 13 or more a clear edge. It is not a prediction and not a win probability.

These numbers add up every game’s box score, the same play filter as Team Stats and the team radars. A team’s EPA/play here can differ from the figure in its team page header and on Team Tiers, which count plays differently.

Every rate adds up the team’s box scores for the season. A pass play is any dropback, including sacks and scrambles. QB scrambles of 10+ yards count as explosive runs but not as designed runs, so a team with long scrambles can run high on Explosive run.

Stuff rate leaves out kneel-downs, two-point tries and runs wiped out by a penalty; Run success and Explosive run keep two-point tries and penalty-wiped runs, as the Team Stats page does.

Explosive plays are completions of 20+ yards and runs of 10+ (QB scrambles count as runs). The rush explosive rate divides by designed runs only, so a team with long scrambles can run high.

Sacks ÷ (pass attempts + sacks) · Turnovers ÷ drives · Runs for no gain or a loss ÷ designed runs

Players: the quarterback with the most dropbacks, the two backs with the most carries and the four wide receivers or tight ends with the most targets. A traded player is listed with the team he has played most for. Names open the player page.