Washington Commanders at New York Giants

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WASCommanders2-4-1 · away
ATWeek 10Thu Nov 12 · 8:15 PM ET
NYGGiants4-2-1 · home
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WAS OFFENSEwhat it does

The red marker slides toward the unit with the better league rank. The farther from the middle, the bigger the rank gap.

NYG DEFENSEwhat it allows
Overall
−0.003
18th
EPA / play
Even · 1 place apart
+0.018
17thallowed
41.4%
25th
Success rate
NYG defense by 10 places
43.4%
15thallowed
Passing
+0.061
19th
Pass EPA / play
Even · same rank
+0.090
19thallowed
42.8%
25th
Pass success rate
NYG defense by 11 places
45.5%
14thallowed
7.2%
17th
Explosive pass rate
NYG defense by 12 places
5.3%
5thallowed
6.5%
17th
Sack rate
WAS offense by 13 places · clear edge
3.9%
30thmade
Rushing
−0.116
20th
Rush EPA / play
Even · 2 places apart
−0.092
18thallowed
38.8%
18th
Run success rate
Even · 2 places apart
40.4%
16thallowed
12.1%
12th
Explosive run rate
WAS offense by 17 places · clear edge
14.6%
29thallowed
19.3%
20th
Stuff rate
Even · 1 place apart
16.9%
21stmade
Turnovers
3.8%
1st
Turnovers
WAS offense by 15 places · clear edge
11.3%
16thtakeaways
Downs
+0.037
13th
Early downs EPA (1st–2nd)
WAS offense by 9 places
+0.033
22ndallowed
−0.136
24th
Late downs EPA (3rd–4th)
NYG defense by 14 places · clear edge
−0.060
10thallowed

SHAPE VS SHAPE

WAS offense over NYG defense

Explosive pass17th v 5thPass success25th v 14thSacks17th v 30thTurnovers1st v 16thStuffs20th v 21stRun success18th v 16thExplosive run12th v 29th
  • WAS offense
  • NYG defense
  • middle of the league

Of the 7 spokes: offense is 5+ places higher on 3, defense on 2, 2 within 4 places.

Both shapes are drawn by league rank, so the outer ring is 1st on every spoke and the grey ring is the middle of the league. Where the solid shape reaches past the dashed one, the offense ranks higher. Each label shows offense rank v defense rank.

MAIN PLAYERS

Washington Commanders
QBWAS
Jayden Daniels
EPA / dropback
+0.12
CPOE
+5.6
Pass yards
976
TD–INT
6-0
RBWAS
Jacory Croskey-Merritt
Carries
67
Rush yards
239
EPA / carry
−0.10
Success
35.8%
RBWAS
Rachaad White
Carries
47
Rush yards
200
EPA / carry
−0.03
Success
42.6%
WRWAS
Stefon Diggs
Targets
44
Rec yards
252
TD
5
EPA / target
+0.23
WRWAS
Antonio Williams
Targets
33
Rec yards
259
TD
1
EPA / target
+0.31
WRWAS
Terry McLaurin
Targets
27
Rec yards
230
TD
1
EPA / target
+0.48
TEWAS
Chig Okonkwo
Targets
24
Rec yards
182
TD
0
EPA / target
+0.06
New York Giants
QBNYG
Jameis Winston
EPA / dropback
−0.08
CPOE
−7.5
Pass yards
957
TD–INT
7-5
RBNYG
Cam Skattebo
Carries
98
Rush yards
418
EPA / carry
−0.11
Success
36.7%
RBNYG
Najee Harris
Carries
31
Rush yards
99
EPA / carry
−0.40
Success
22.6%
WRNYG
Malik Nabers
Targets
70
Rec yards
605
TD
2
EPA / target
+0.25
TENYG
Isaiah Likely
Targets
63
Rec yards
395
TD
5
EPA / target
+0.21
WRNYG
Malachi Fields
Targets
30
Rec yards
248
TD
1
EPA / target
+0.16
WRNYG
Darnell Mooney
Targets
22
Rec yards
113
TD
0
EPA / target
−0.03

Every rank is among all 32 teams in 2026, through Week 8 (WAS has played 7 games, NYG 7). A defense is ranked on what its opponents did, so allowing less ranks higher; for sacks, takeaways and stuffs, making more ranks higher.

Tied teams share a place here, as on the team radars (T-7th and T-7th, then 9th). The Team Stats table numbers its rows one by one, so a tied team can carry a different number there.

An edge only compares two season ranks: defense rank minus offense rank. 0 to 4 places apart is called even, 5 to 12 a lean, 13 or more a clear edge. It is not a prediction and not a win probability.

These numbers add up every game’s box score, the same play filter as Team Stats and the team radars. A team’s EPA/play here can differ from the figure in its team page header and on Team Tiers, which count plays differently.

Every rate adds up the team’s box scores for the season. A pass play is any dropback, including sacks and scrambles. QB scrambles of 10+ yards count as explosive runs but not as designed runs, so a team with long scrambles can run high on Explosive run.

Stuff rate leaves out kneel-downs, two-point tries and runs wiped out by a penalty; Run success and Explosive run keep two-point tries and penalty-wiped runs, as the Team Stats page does.

Explosive plays are completions of 20+ yards and runs of 10+ (QB scrambles count as runs). The rush explosive rate divides by designed runs only, so a team with long scrambles can run high.

Sacks ÷ (pass attempts + sacks) · Turnovers ÷ drives · Runs for no gain or a loss ÷ designed runs

Players: the quarterback with the most dropbacks, the two backs with the most carries and the four wide receivers or tight ends with the most targets. A traded player is listed with the team he has played most for. Names open the player page.